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🚨Escape Jail For Brainrots!

🚨Escape Jail For Brainrots!

A Roblox experience owned by The Gamers Nation!.

RoleplayENbrainrotjailbreakidle

🚨Escape Jail For Brainrots! is a roleplay experience created on 2026-02-21. The game has accumulated 20,233,504 lifetime visits and holds 1,008,587 favorites. It maintains a 94% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Can you break brainrots out of jail? Don't anger the prison guards! 😡 1. Break into a jail ⛏️ 1. Steal a Brainrot🤫 2. Escape the guard chasing you 😡 3. Bring them back to your base to earn money 💵 Your BRAINROTS earn cash OFFLINE! 💤🤑 📜 Leave feedback on the game! Let us know what you think.

Last updated by the developer 17 Apr 2026, 02:12 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
20,233,504
lifetime visits
94%
liked (30,304 👍 / 1,987 👎)
1,008,543
favourites (49.8 per 1k visits)
21 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome7,452,959 · 0.00% win
Mythic · other1,840,463 · 0.00% win
Cosmic · other1,472,723 · 0.00% win
Secret786,765 · 0.00% win
Celestial · other576,081 · 0.00% win
Ancient · other310,634 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:0094no change
23 Aug 2026, 16:3894no change
13 Aug 2026, 16:3594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.