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WOULD YOU RATHER OBBY

WOULD YOU RATHER OBBY

A Roblox experience owned by ZigZap+.

ObbyENchoice-basedobbyinteractive

WOULD YOU RATHER OBBY is an obby experience created on 2026-02-21. It records 2,951,015 lifetime visits and 4,447 favorites. Currently, 29 users are playing. The game holds a 45% like percentage. The description highlights variable choices with consequences and group rewards.

Description (written by the developer; not a statement by this register)

👍LIKE FOR MORE GAMEMODES! 🚪Welcome to WOULD YOU RATHER OBBY! It's a normal obby, but at every stage YOU pick what happens next! EVERY choice has REAL consequences! ⭐ NEW CHOICES EVERY TIME YOU JOIN!🚪 🎁 Join the group + Like the game for a free item! Choose wisely... or don't!

Last updated by the developer 23 Jul 2026, 00:16 UTC.

29
playing (measured 10 Aug 2026, 14:37 UTC)
2,951,015
lifetime visits
45%
liked (719 👍 / 862 👎)
4,622
favourites (1.6 per 1k visits)
21 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3714first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP ADMIN COMMANDS [PERMANENT]
399 R$
Rainbow Carpet [PERMANENT]
399 R$
Laser Gun [PERMANENT]
199 R$
OP Rocket Launcher [PERMANENT]
199 R$
Fusion Coil (PERMANENT)
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome235,466 · 100.0% win
Stage 5! · progression217,444 · 100.0% win
Stage 10! · progression190,125 · 100.0% win
Stage 15! · progression164,463 · 100.0% win
Stage 20! · progression127,678 · 100.0% win
Stage 25! · progression76,838 · 92.5% win
Stage 30! · progression65,523 · 74.9% win
Stage 35! · progression45,572 · 49.0% win
Stage 40! · progression36,219 · 37.3% win
Stage 45! · progression30,469 · 29.5% win
STAGE 50 (WIN EASY MODE) · progression23,677 · 21.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4514 August 2026 — 45 % liked24 August 2026 — 45 % liked3 September 2026 — 45 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:0745no change
24 Aug 2026, 06:0545no change
14 Aug 2026, 06:0545first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.