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Escape Carts for Brainrots

Escape Carts for Brainrots

A Roblox experience owned by Carts Escapers.

TycoonENidlehorde survivalmeme culture

Escape Carts for Brainrots is a tycoon experience created on 2026-02-21. It has accumulated 1,510,620 lifetime visits and 174,631 favorites. Currently, two users are playing. The game holds a 90% like percentage. The description mentions running, avoiding carts, and offline earnings.

Description (written by the developer; not a statement by this register)

Welcome to Escape Carts For Brainrots! Run fast and save Brainrots! 🏃 Avoid Speed Carts! 😈 Upgrade your Brainrots and earn more money! 💸 Upgrade your base for more slots and place extra Brainrots! 🏗️ Your Brainrots earn cash OFFLINE! 💤 Like the game and join the group for FREE LEGENDARY BRAINROT! 👍

Last updated by the developer 11 Apr 2026, 22:01 UTC.

2
playing (measured 10 Aug 2026, 15:19 UTC)
1,510,620
lifetime visits
90%
liked (2,160 👍 / 235 👎)
174,918
favourites (115.8 per 1k visits)
21 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:191first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
Rainbow Coil
99 R$
+3 Extra Carry
69 R$
Hammer
49 R$
x5 Cash
29 R$
x4 Cash
19 R$
x3 Cash
9 R$
x2 Cash
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:0890no change
14 Aug 2026, 12:0790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.