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[🏆] Lucky Fishing

[🏆] Lucky Fishing

A Roblox experience owned by Lucky Fishing.

SimulatorENfishingrebirthtroll

Description (written by the developer; not a statement by this register)

Welcome to Lucky Fishing 🍀 Like the game and join our group to support the project 👍 🕹️ How to Play Catch fish and discover rare species 🐟 Earn coins and grow your fishing empire 💵 Rebirth to unlock stronger progression and rewards 🔥 Buy Slaps and troll gear to prank other players 😈 Steal your friends and players 🦈 🌟 Features Progression & rebirth system Rare fish collection Troll items & fun interactions Optimized gameplay experience Supports desktop, mobile, and tablet devices 📱💻 Good luck, and become the ultimate fisherman! 🎣

Last updated by the developer 11 Aug 2026, 00:35 UTC.

32
playing (measured 11 Aug 2026, 10:49 UTC)
223,237
lifetime visits
89%
liked (482 👍 / 61 👎)
568
favourites (2.5 per 1k visits)
22 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:4911first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome94,036 · 51.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

899089.515 August 2026 — 90 % liked25 August 2026 — 89 % liked4 September 2026 — 89 % liked14 September 2026 — 89 % liked24 September 2026 — 89 % liked4 October 2026 — 89 % liked14 October 2026 — 89 % liked24 October 2026 — 89 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 08:0189no change
14 Oct 2026, 08:0089no change
4 Oct 2026, 07:5389no change
24 Sept 2026, 07:5289no change
14 Sept 2026, 05:4689no change
4 Sept 2026, 05:3789no change
25 Aug 2026, 05:0789-1
15 Aug 2026, 05:0690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.