Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Bike Jumps for Brainrots!

Bike Jumps for Brainrots!

A Roblox experience owned by Play Labs.

ObbyENparkourvehicle physicsmeme culture

Bike Jumps for Brainrots! is an obby experience created on 2026-02-24. It has 4,823,284 lifetime visits, 153,791 favorites, and an 86% like percentage. Currently, 30 players are active. The game involves riding bikes, jumping platforms, and collecting items.

Description (written by the developer; not a statement by this register)

Are you ready to Ride Bike for Brainrots? 1. Ride up ramps and jump between platforms!🚲 2. Make sure not to fall into the void!🤾‍♂️ 3. Bring brainrots back to your Base to earn Cash! 💵 4. Upgrade your Speed - Jump greater distances! ⚡ Don’t forget to hit the thumbs up! 👍

Last updated by the developer 26 Jul 2026, 15:50 UTC.

30
playing (measured 10 Aug 2026, 17:16 UTC)
4,823,284
lifetime visits
86%
liked (5,800 👍 / 949 👎)
161,102
favourites (33.4 per 1k visits)
24 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1641first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Mythic Pack
169 R$
SUPER Speed!
99 R$
Pro Pack
79 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing!! · welcome1,862,227 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked13 September 2026 — 86 % liked23 September 2026 — 86 % liked3 October 2026 — 86 % liked13 October 2026 — 86 % liked23 October 2026 — 86 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:0786no change
13 Oct 2026, 02:0686no change
3 Oct 2026, 02:0586no change
23 Sept 2026, 02:0486no change
13 Sept 2026, 02:0386no change
3 Sept 2026, 02:0086no change
24 Aug 2026, 01:5386no change
14 Aug 2026, 01:5386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.