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IR-Sim | [SINGLEPLAYER] | [ALPHA]

IR-Sim | [SINGLEPLAYER] | [ALPHA]

A Roblox experience owned by Swift Rail.

SimulatorENrailway simulationsingleplayeralpha

IR-Sim | [SINGLEPLAYER] | [ALPHA] is a simulator experience created on 2026-02-25. The game currently has 3 players online and has accumulated 640,327 lifetime visits. It holds a 94% like percentage and has 2,630 favorites. The description notes this is a second game for casual non-RP players, distinct from the main IR-Sim title.

Description (written by the developer; not a statement by this register)

IRSim: Railway Simulation Reimagined (SinglePlayer) Disclaimer: OUR Main game is IR-Sim (SHIFT), This is a 2nd GAME, for our Casual NON-RP Players. Our Main Game will received UPDATE First, then THIS Version. Experience the thrill of authentic railway operations in IRSim, where every decision matters. With manual signal control, engine start-up, and EOG coach operations, immerse yourself in the challenges of managing a train. Interact with passengers through a comprehensive ticketing system, while dynamic environments keep you on your toes. Whether you're a seasoned enthusiast or new to the world of trains, IRSim offers an immersive and exciting gameplay experience within the Roblox universe. Hop aboard and start your journey today! Notes: 1) This is not the final product of the game, it is still in the early alpha phase. GAME STATE: PRE-ALPHA GAME VERSION: 0.2.4

Last updated by the developer 5 Jun 2026, 19:34 UTC.

3
playing (measured 10 Aug 2026, 21:17 UTC)
640,327
lifetime visits
94%
liked (1,041 👍 / 72 👎)
2,726
favourites (4.3 per 1k visits)
25 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:171first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
1,650 R$
Donation
1,500 R$
Donation
750 R$
Donation
300 R$
Donation
150 R$
Donation
75 R$
Donation
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:0794no change
24 Aug 2026, 19:1594no change
14 Aug 2026, 19:0794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.