Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
99 Nights Story 2: The Sequel 🔦

99 Nights Story 2: The Sequel 🔦

A Roblox experience owned by ChainLemonade Studios.

HorrorENhorror narrativesequelmultiple endings

99 Nights Story 2: The Sequel 🔦 is a horror experience created on 2026-02-26. It has accumulated 5,480,661 lifetime visits and 529,207 favorites. Currently, 18 users are playing. The game holds a 75% like percentage. The description mentions unfinished business from a previous forest stay, two possible endings, and in-game perks available via a store.

Description (written by the developer; not a statement by this register)

Welcome to 99 nights story 2... the sequel. After your first 99 nights in the forest, some things were left unfinished... you are going back to make sure you handle all your unfinished business, for good. 🎁 Join the ChainLemonade Studios group for a free in-game PET! 🎁 🔊 Play with the sound up for the best experience! 🔊 ✨ Can you get all TWO endings? Play again to win both badges! ✨ 👍 Be sure to like and favorite this game if you enjoyed it! ⭐ 🛒 Struggling to survive? Check out the store for some helpful perks to help you survive! 🛒 Horror, Terror, Scary, Creepy, Adventure, Adopt, Summer, Valentines, Pet, obby, tycoon, fun, story, poppy, robbery, cops, break in, camping, Jenna, Christmas, Winter, Snow, funny, Horror, Terror, Scary, space, Christmas, Pet, Robber, Break, poppy playtime, Huggy, Doors, piggy, Donate, School SANTA , ELF, 99 Nights in the Forest, Fisch, sammy, jandel, grow a garden, plants vs brainrots

Last updated by the developer 19 May 2026, 01:58 UTC.

18
playing (measured 10 Aug 2026, 14:01 UTC)
5,480,661
lifetime visits
75%
liked (1,670 👍 / 560 👎)
532,820
favourites (97.2 per 1k visits)
26 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0115first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🦌 Play as the Deer
999 R$
💛 Infinite Lives
699 R$
🐉 Pet Dragon
399 R$
🚀 Jet Pack Shoes
399 R$
💖 Extra Health
299 R$
💟 Med-Kit
299 R$
Play as a Cultist
199 R$
⭐ VIP
199 R$
Pyromaniac (CLASS)
199 R$
Assassin (CLASS)
199 R$
Play as the Owl
199 R$
🌈 Supreme Sword
150 R$
🔦 Flashlight
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,767,815 · 97.2% win
Selfish Ending · progression4,310 · 0.20% win
Mercy Ending · progression2,921 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:5275no change
14 Aug 2026, 00:5275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.