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+1 Speed Prison Escape for Brainrots

+1 Speed Prison Escape for Brainrots

A Roblox experience owned by speed games...

TycoonENbrainrotoffline-earningsrebirth

+1 Speed Prison Escape for Brainrots is a tycoon experience created on 2026-02-27. The game has accumulated 5,018,171 lifetime visits and 259,038 favorites. Currently, six users are playing. The title maintains a 95% like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

Welcome to +1 Speed Escape Prison for Brainrots!👮‍♀️ Complete the stages and grab Brainrots! 🔥 Avoid the obstacles around the map! 👟 Comeback with your Brainrots! 😎 Upgrade your Brainrots and get more money! 💸 Rebirth for more cash! 💰 Your BRAINROTS earn cash OFFLINE! 💤🤑 Like the game and join the group for FREE EXOTIC BRAINROT! 👍

Last updated by the developer 5 Aug 2026, 18:12 UTC.

6
playing (measured 10 Aug 2026, 14:19 UTC)
5,018,171
lifetime visits
95%
liked (11,919 👍 / 607 👎)
259,352
favourites (51.7 per 1k visits)
27 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:194first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:3595no change
24 Aug 2026, 01:3395no change
14 Aug 2026, 01:3295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.