Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Flip Rocks for Brainrot!

Flip Rocks for Brainrot!

A Roblox experience owned by There's Rot in my Game.

TycoonENbrainrot memeidle/tycoonrock flipping

Flip Rocks for Brainrot! is a tycoon experience created on 2026-02-27. It has 22,437,200 lifetime visits and 1,040,080 favorites. Currently, 257 players are active. The game holds an 88% like percentage. The description mentions flipping rocks to find Brainrots and earning offline cash.

Description (written by the developer; not a statement by this register)

Welcome to Flip Rocks for Brainrot! 🗿 How many Brainrots can you FIND? Keep flipping rocks to discover the rarest ones out there! 🤯 1. Flip rocks to uncover hidden Brainrots 🤫 2. Escape the Players that try to grab your Brainrots 😱😡 3. Bring them back to your base to earn money 💵 🧠 Your Brainrots earn cash OFFLINE! 💤 👍 Like the game & join the group!

Last updated by the developer 6 Aug 2026, 19:51 UTC.

94
playing (measured 22 Aug 2026, 19:50 UTC)
22,589,152
lifetime visits
88%
liked (14,922 👍 / 2,003 👎)
1,049,579
favourites (46.5 per 1k visits)
27 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9426217810 August 2026 — 243 players21 August 2026 — 121 players21 August 2026 — 104 players21 August 2026 — 119 players21 August 2026 — 151 players22 August 2026 — 152 players22 August 2026 — 176 players22 August 2026 — 178 players22 August 2026 — 200 players22 August 2026 — 202 players22 August 2026 — 192 players22 August 2026 — 179 players22 August 2026 — 193 players22 August 2026 — 195 players22 August 2026 — 154 players22 August 2026 — 181 players22 August 2026 — 212 players22 August 2026 — 219 players22 August 2026 — 262 players22 August 2026 — 168 players22 August 2026 — 140 players22 August 2026 — 124 players22 August 2026 — 119 players22 August 2026 — 112 players22 August 2026 — 94 players10 August 202622 August 2026
25 measurements spanning 12 days, net -149. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–287 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 25
Measured (UTC)PlayersChange
22 Aug 2026, 19:5094-18
22 Aug 2026, 18:50112-7
22 Aug 2026, 17:50119-5
22 Aug 2026, 16:50124-16
22 Aug 2026, 15:50140-28
22 Aug 2026, 14:50168-94
22 Aug 2026, 13:50262+43
22 Aug 2026, 12:50219+7
22 Aug 2026, 11:50212+31
22 Aug 2026, 10:50181+27
22 Aug 2026, 09:50154-41
22 Aug 2026, 08:50195+2
22 Aug 2026, 07:50193+14
22 Aug 2026, 06:50179-13
22 Aug 2026, 05:50192-10
22 Aug 2026, 04:50202+2
22 Aug 2026, 03:50200+22
22 Aug 2026, 02:50178+2
22 Aug 2026, 01:50176+24
22 Aug 2026, 00:50152first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL Mutation Base Skins
999 R$
Premium Event Pass [Season 2]
399 R$
[OP] Permanent 2x Cash
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8813 August 2026 — 88 % liked21 August 2026 — 88 % liked21 August 2026 — 88 % liked21 August 2026 — 88 % liked21 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked22 August 2026 — 88 % liked23 August 2026 — 88 % liked13 August 202623 August 2026
26 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 26
Measured (UTC)% likedChange
23 Aug 2026, 16:2088no change
22 Aug 2026, 19:5088no change
22 Aug 2026, 18:5088no change
22 Aug 2026, 17:5088no change
22 Aug 2026, 16:5088no change
22 Aug 2026, 15:5088no change
22 Aug 2026, 14:5088no change
22 Aug 2026, 13:5088no change
22 Aug 2026, 12:5088no change
22 Aug 2026, 11:5088no change
22 Aug 2026, 10:5088no change
22 Aug 2026, 09:5088no change
22 Aug 2026, 08:5088no change
22 Aug 2026, 07:5088no change
22 Aug 2026, 06:5088no change
22 Aug 2026, 05:5088no change
22 Aug 2026, 04:5088no change
22 Aug 2026, 03:5088no change
22 Aug 2026, 02:5088no change
22 Aug 2026, 01:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.