Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Dig Down for Brainrots

Dig Down for Brainrots

A Roblox experience owned by TIRED OF WINNING.

TycoonENminingbase-buildingbrainrot meme

Dig Down for Brainrots is a tycoon experience created on 2026-03-05. It has accumulated 4,751,410 lifetime visits and 255,352 favorites. Currently, 39 users are playing. The game holds a 97% like percentage. The description outlines mechanics including digging, stealing brainrots, placing them on plots, earning money, buying pickaxes, and rebasing.

Description (written by the developer; not a statement by this register)

⛏️ Welcome to Dig Down for Brainrots! 💎 Dig Down & Steal Brainrots! 🏛️ Place Them On Your Plot! 💸 Earn Money! 🏆 Buy Better Pickaxes to Mine Faster and Reach New Depths! 🛠️ Rebirth & Upgrade Your Base! ❤️ JOIN THE GROUP & LIKE THE GAME FOR REWARDS!

Last updated by the developer 8 Aug 2026, 23:51 UTC.

39
playing (measured 10 Aug 2026, 14:17 UTC)
4,751,410
lifetime visits
96%
liked (9,052 👍 / 336 👎)
267,706
favourites (56.3 per 1k visits)
5 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1757first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pack!
499 R$
Invisibility Cloak!
499 R$
Speed Coil!
249 R$
Auto Collect Cash!
69 R$
Auto Dig!
49 R$
Starter Pack!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

969796.514 August 2026 — 97 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked13 September 2026 — 96 % liked23 September 2026 — 96 % liked3 October 2026 — 96 % liked13 October 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:1696no change
13 Oct 2026, 02:1596no change
3 Oct 2026, 02:0896no change
23 Sept 2026, 02:0796no change
13 Sept 2026, 02:0696no change
3 Sept 2026, 02:0396no change
24 Aug 2026, 02:0396-1
14 Aug 2026, 02:0297first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.