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Catch Brainrots From River

Catch Brainrots From River

A Roblox experience owned by Brainrot River.

SimulatorENbrainrotfishingclicker

Catch Brainrots From River is a simulator experience created on 2026-02-06. It has recorded 45,481,952 lifetime visits and 33,195 favorites. Currently, 34 users are playing. The game holds a 92% like percentage. Players equip fishing rods to catch brainrots from a river, earning money to purchase better equipment for their base.

Description (written by the developer; not a statement by this register)

🎣 Welcome to Catch Brainrots from River! 🎮 How to Play: 🔧 Equip your fishing rod 🌊 Click on the brainrots floating down the river 💥 Keep clicking to reel them in, don't forget the critical hits! 🏠 Bring them to your base 💰 Earn money and buy better rods! ❤️ If you enjoyed the game, don't forget to like and join the group! ❤️ Credit to @WinnersTakesAll for the backpack system!

Last updated by the developer 29 May 2026, 21:22 UTC.

34
playing (measured 10 Aug 2026, 15:01 UTC)
45,481,952
lifetime visits
92%
liked (31,666 👍 / 2,737 👎)
33,306
favourites (0.7 per 1k visits)
6 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0136first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
399 R$
2x Pull Strength
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome8,677,136 · 96.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9223 August 2026 — 92 % liked2 September 2026 — 92 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3592no change
23 Aug 2026, 14:3092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.