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[UPD2] +1 Speed Robot Escape

[UPD2] +1 Speed Robot Escape

A Roblox experience owned by Geeky Experiences.

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[UPD2] +1 Speed Robot Escape is an obby experience created on 2026-03-01. It records 175 concurrent players, 8,664,089 lifetime visits, and 689,103 favorites. The title maintains a 98% like percentage. The description highlights mechanics involving speed boosts, robot unlocks, rebirths, and treadmill training to earn wins.

Description (written by the developer; not a statement by this register)

🚀 How to Play? 🎢 Every ride makes you even faster! 🏃 Run through obstacles to earn wins. 🤖 Unlock powerful new robots that give huge speed boosts. ✨ Rebirth to unlock special perks and upgrades. 🏋️ Train on treadmills or sprint across the map to build up your speed. 👍 Having fun? Don’t forget to like the game!

Last updated by the developer 16 May 2026, 14:10 UTC.

41
playing (measured 21 Aug 2026, 20:54 UTC)
8,725,081
lifetime visits
98%
liked (53,921 👍 / 1,190 👎)
699,602
favourites (80.2 per 1k visits)
1 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

41675410 August 2026 — 67 players21 August 2026 — 41 players10 August 202621 August 2026
2 measurements spanning 11 days, net -26. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–71 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5441-26
10 Aug 2026, 14:2067first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

128x Speed
399 R$
Galaxy Trail
379 R$
Pink Mech
279 R$
Rainbow Trail
249 R$
64x Speed
199 R$
Red Trail
139 R$
32x Speed
99 R$
Yellow Trail
59 R$
3x Run Area
49 R$
16x Speed
49 R$
Double Wins
39 R$
Blue Trail
29 R$
Octo Speed
24 R$
Green Trail
17 R$
Double Speed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME!! 🤖 · welcome4,239,291 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked21 August 2026 — 98 % liked23 August 2026 — 98 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:1998no change
21 Aug 2026, 20:5498no change
13 Aug 2026, 21:1898first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.