Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[NOW] 💪 Grow Huge for Brainrots

[NOW] 💪 Grow Huge for Brainrots

A Roblox experience owned by Soldi Soldi Soldi.

TycoonENbrainrotgrowthidle

The Roblox experience titled '[NOW] 💪 Grow Huge for Brainrots' is a tycoon game created on March 4, 2026. It has recorded 6,052,711 lifetime visits and currently has 20 players online. The title holds 8,577 favorites and maintains a 94% like percentage.

Description (written by the developer; not a statement by this register)

💪 GROW HUGE FOR BRAINROTS 🧠 How To Play: 🔥 Collect Brainrots to start your growth 📈 Grow bigger and bigger — the stronger you get, the crazier it becomes 😂 Discover GIANT Brainrots as you progress 💸 Earn Money from your Brainrots ⚡ Upgrade Speed to grow faster and dominate 🤑 Scale your size to boost your earnings ♻️ Rebirth to unlock powerful upgrades & insane multipliers

Last updated by the developer 6 Jul 2026, 08:08 UTC.

20
playing (measured 10 Aug 2026, 14:08 UTC)
6,052,711
lifetime visits
94%
liked (7,014 👍 / 465 👎)
8,623
favourites (1.4 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0839first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:0594no change
14 Aug 2026, 00:0594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.