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[+700] Buxinho Food Outfits

[+700] Buxinho Food Outfits

A Roblox experience owned by curseweb!.

RoleplayENavatar customizationkawaii aestheticoutfit collection

Buxinho Food Outfits is a roleplay experience created on 2026-03-04. It currently has 53 players online. The experience has accumulated 585,620 lifetime visits, 37,509 favorites, and a 97% like percentage.

Description (written by the developer; not a statement by this register)

Buxinho Food Outfits (´ ∀ ` *) +700 male & female outfits for you! all in-game purchases go directly to your inventory join the group for more tags: buxinho, buxhino, food, cute, kawaii, kaomoji, moe, vkei, niche, braxx001, outfits, avatar, style, ideas

Last updated by the developer 20 Jul 2026, 09:01 UTC.

53
playing (measured 10 Aug 2026, 16:08 UTC)
585,620
lifetime visits
97%
liked (3,658 👍 / 121 👎)
40,002
favourites (68.3 per 1k visits)
4 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:086first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome359,454 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:1797no change
14 Aug 2026, 20:1697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.