[🧘♂️] Cultivation Dao Online
A Roblox experience owned by Golden Finger.
RacingENcultivationmeditationpills
[🧘♂️] Cultivation Dao Online is a racing experience created on 2026-03-07. It has recorded 4,205,324 lifetime visits and 136,177 favorites. Currently, 671 players are active. The title holds a 92% like percentage. The description outlines gameplay mechanics involving Qi and Body realms, medication crafting, and combat against mobs and bosses. Controls are specified for PC and Xbox platforms.
Description (written by the developer; not a statement by this register)
🌍CULTIVATION DAO ONLINE ❤️🔥Obeying the heavens makes one mortal, defying the heavens makes one an immortal. 🎁 New code at 13k likes👍 ⚡# of Qi Realm: 30 (1-10 each) 💪# of Body Realm: 30 (1-10 each) 🫰F2P Currency 🎮Controls: PC: Left Control - Run | Q - Dash | Space - Geppo XBOX: Left Joystick - Run | X - Dash | A - Geppo 🧘♂️Awaken your spiritual root, meditate and breakthrough! 🔨Craft Qi and Body pills to multiply your progress! 👊 Kill mobs and bosses to get stronger! ❗Solo developer; Please be patient with me. This game is still in its early development, and I have a j*b.
Last updated by the developer 3 Sept 2026, 19:43 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Sept 2026, 20:50 | 617 | +20 |
| 3 Sept 2026, 19:50 | 597 | -69 |
| 3 Sept 2026, 18:50 | 666 | +6 |
| 3 Sept 2026, 17:50 | 660 | +10 |
| 3 Sept 2026, 16:50 | 650 | -29 |
| 3 Sept 2026, 15:50 | 679 | -3 |
| 3 Sept 2026, 14:50 | 682 | +43 |
| 3 Sept 2026, 13:50 | 639 | +21 |
| 3 Sept 2026, 12:50 | 618 | +53 |
| 3 Sept 2026, 11:50 | 565 | +44 |
| 3 Sept 2026, 07:50 | 521 | +3 |
| 3 Sept 2026, 06:50 | 518 | +12 |
| 3 Sept 2026, 05:50 | 506 | -15 |
| 3 Sept 2026, 04:50 | 521 | +21 |
| 3 Sept 2026, 03:50 | 500 | +36 |
| 3 Sept 2026, 02:50 | 464 | +9 |
| 3 Sept 2026, 01:50 | 455 | +24 |
| 3 Sept 2026, 00:50 | 431 | -9 |
| 2 Sept 2026, 23:50 | 440 | -24 |
| 2 Sept 2026, 22:50 | 464 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 20:50 | 91 | no change |
| 3 Sept 2026, 19:50 | 91 | no change |
| 3 Sept 2026, 18:50 | 91 | no change |
| 3 Sept 2026, 17:50 | 91 | no change |
| 3 Sept 2026, 16:50 | 91 | no change |
| 3 Sept 2026, 15:50 | 91 | no change |
| 3 Sept 2026, 14:50 | 91 | no change |
| 3 Sept 2026, 13:50 | 91 | no change |
| 3 Sept 2026, 12:50 | 91 | no change |
| 3 Sept 2026, 11:50 | 91 | no change |
| 3 Sept 2026, 07:50 | 91 | no change |
| 3 Sept 2026, 06:50 | 91 | no change |
| 3 Sept 2026, 05:50 | 91 | no change |
| 3 Sept 2026, 04:50 | 91 | no change |
| 3 Sept 2026, 03:50 | 91 | no change |
| 3 Sept 2026, 02:50 | 91 | no change |
| 3 Sept 2026, 01:50 | 91 | no change |
| 3 Sept 2026, 00:50 | 91 | no change |
| 2 Sept 2026, 23:50 | 91 | no change |
| 2 Sept 2026, 22:50 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.