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Escape the Rain!🌧

Escape the Rain!🌧

A Roblox experience owned by Gagames company.

SurvivalENsurvivalpet collectionobstacle course

Escape the Rain!🌧 is a survival experience created on 2026-03-10. It has recorded 3,491,337 lifetime visits and 134,461 favorites. Currently, 27 users are playing. The experience holds a 96% like percentage. Players navigate maps to avoid raindrops, level up speed, collect coins, and hatch pets.

Description (written by the developer; not a statement by this register)

🌧 Welcome to Escape the Rain! 🌧 You’re tiny in a world where raindrops are dangerous! Run across maps, hide under mushrooms and flowers, and survive until the rain stops! 🏃 Level up and become faster! ☔ Take cover under shelters! 🏆 Complete maps and earn Cups! 🐾 Hatch super cute pets! 🐹 Train on the Hamster Wheel! 🪙 Collect Coins to upgrade your Wheel! Can you survive every map?

Last updated by the developer 15 Jul 2026, 17:37 UTC.

27
playing (measured 10 Aug 2026, 15:45 UTC)
3,491,337
lifetime visits
96%
liked (42,831 👍 / 1,679 👎)
135,731
favourites (38.9 per 1k visits)
10 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4563first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magnet Permanent
1,199 R$
+2 Pet Equip Slots A
249 R$
+2 Pet Equip Slots B
249 R$
Golden Wheel
195 R$
x3 Hatch
149 R$
+250 storage
149 R$
+100 storage
49 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The First Step · welcome2,070,098 · 100.0% win
Flower Hour · other1,382,456 · 100.0% win
Forgotten Bridge · other753,311 · 70.4% win
Mountain Pass · progression404,745 · 44.3% win
Lava Bones · other210,293 · 25.0% win
Faulty Time · other108,442 · 15.5% win
Dangerous Hill · other52,533 · 9.7% win
Sweet Break · other18,374 · 6.5% win
Royal Emptiness · other8,226 · 5.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:3496no change
24 Aug 2026, 04:3496no change
14 Aug 2026, 04:3396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.