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[REVIVED💫] Bubble Shooting Incremental 🔫

[REVIVED💫] Bubble Shooting Incremental 🔫

A Roblox experience owned by A Million Times.

SimulatorENincrementalbubble shooterboss fights

[REVIVED💫] Bubble Shooting Incremental 🔫 is a simulator experience created on 2026-03-12. It has recorded 629,414 lifetime visits and 28,766 favorites. Currently, 64 users are playing. The game holds a 95% like percentage. Tags include incremental, shooter, and bubble mechanics.

Description (written by the developer; not a statement by this register)

🫧 Pop a lot of Bubbles! 🔫 Upgrade your GUN!!! 🎯 Achieve MASSIVE COMBO (There is a secret reward for gathering MASSIVE COMBOS!!!) 🌍 Unlock NEW WORLD with UNIQUE mechanics 🏆 Compete to become the best bubble popper 👹 Fight Epic Bosses!!! 🪽 REINCARNATE to become the fastest speedrunner ⚡ ❓ Secret tips: Bounce Bullet Modifier is OVERPOWERED 👍 Like the game and join our community for a small reward and also making us happy~ 🏷️Tags: Incremental, Simulator, Shoot, Gun, Bubble, World, Unique

Last updated by the developer 10 Aug 2026, 10:54 UTC.

64
playing (measured 10 Aug 2026, 17:48 UTC)
629,414
lifetime visits
95%
liked (13,818 👍 / 788 👎)
29,829
favourites (47.4 per 1k visits)
12 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:48100first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gamepasses & Future Gamepasses
1,249 R$
2x Infinity Bubble
349 R$
Nuclear Blast Modifier [OVERPOWERED]
349 R$
Hyper Richochet Modifier [OVERPOWERED]
349 R$
Dragon Chain Modifier [OVERPOWERED]
349 R$
Gun Auto Shoot
149 R$
No Turret Spin Cooldown
149 R$
2x Exp Value
129 R$
2x Ancient Gun Damage
129 R$
2x Ancient Hover Damage
129 R$
2x Bubble Spawn Rate
129 R$
2x All Currency
129 R$
2x Bubble Luck
49 R$
2x Bubble Amount
49 R$
2x Movement Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Incrementalis · other248,502 · 100.0% win
Reincarnation · progression8,933 · 5.6% win
THE CREATOR!!! · other540 · 0.50% win
Early Bloomer 2 · other321 · 0.00% win
One Thousand Times · progression294 · 0.00% win
WHO IS DIS GUY??? · other289 · 0.30% win
Early Bloomer · other91 · 0.00% win
Quest Destruction · other74 · 0.20% win
Ten Thousand Times? · other62 · 0.00% win
Speedrunner · other40 · 0.00% win
We need to touch grass · other23 · 0.00% win
Pearl Master · collection13 · 0.00% win
Ancient Bubble Destruction · progression6 · 0.00% win
Ancient Pearl Destruction · other5 · 0.00% win
♾️ · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:3195no change
14 Aug 2026, 19:3095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.