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Table Tennis! 🏓

Table Tennis! 🏓

A Roblox experience owned by Fun Games Athletes.

SportsENsportsmultiplayercosmetics

Table Tennis! 🏓 is a sports experience created on 2026-03-12. It has recorded 809,127 lifetime visits and 813 favorites. Currently, 53 users are playing. The game holds a 73% like percentage. It supports PC and Mobile platforms. The description highlights fast-paced matches, unique styles, and exclusive skins.

Description (written by the developer; not a statement by this register)

🏓 Play a FAST-PACED table tennis game with friends or challenge anyone for a match! game Can you become the best? 🔥 Master unique styles and show off your skills on the arena! ✨ Collect tons of exclusive skins from unboxing packs! 🎮 PC, and Mobile is supported! 👍 Like the game and join our group for a REWARD!

Last updated by the developer 21 Aug 2026, 08:32 UTC.

53
playing (measured 21 Aug 2026, 20:54 UTC)
809,127
lifetime visits
73%
liked (943 👍 / 352 👎)
1,715
favourites (2.1 per 1k visits)
12 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

53180116.511 August 2026 — 180 players21 August 2026 — 53 players11 August 202621 August 2026
2 measurements spanning 10 days, net -127. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 34–199 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5453-127
11 Aug 2026, 17:05180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP + Heaven Paddle
199 R$
Skip Spins
149 R$
X2 Cash
129 R$
X2 XP
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707371.515 August 2026 — 70 % liked21 August 2026 — 73 % liked25 August 2026 — 73 % liked15 August 202625 August 2026
3 measurements spanning 10 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:2173no change
21 Aug 2026, 20:5473+3
15 Aug 2026, 11:2170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.