Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Don’t Steal Brainrot From Base!

Don’t Steal Brainrot From Base!

A Roblox experience owned by Climb For Brainrot!.

AdventureENstealthoffline-earningsbrainrot-meme

Don’t Steal Brainrot From Base! is a Roblox experience created on 2026-03-12. It has recorded 42,947,549 lifetime visits and 3,275,516 favorites. Currently, 1,247 players are active. The game holds an 86% like percentage. No specific genre is assigned in the data.

Description (written by the developer; not a statement by this register)

Welcome to Don’t Steal Brainrot From Base! 1. Sneak into the enemy base and snatch a Brainrot! 🤫 2. Outrun the raging Brainrot chasing you! 🏃‍♂️💨 3. Bring them back to your base to stack that cash! 💵 🧠 Your Brainrot earn cash OFFLINE! 💤 Having fun? 👍 Like the game and invite your friends to play! 😄

Last updated by the developer 1 May 2026, 21:17 UTC.

97
playing (measured 22 Sept 2026, 02:50 UTC)
44,736,276
lifetime visits
85%
liked (8,698 👍 / 1,486 👎)
3,473,726
favourites (77.6 per 1k visits)
12 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97606351.51 September 202622 September 2026
500 measurements spanning 21 days, net -160. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 21–682 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
22 Sept 2026, 02:5097-3
22 Sept 2026, 01:50100-23
22 Sept 2026, 00:50123-47
21 Sept 2026, 23:50170-8
21 Sept 2026, 22:50178+38
21 Sept 2026, 21:50140+11
21 Sept 2026, 20:50129+7
21 Sept 2026, 19:50122-27
21 Sept 2026, 18:50149+5
21 Sept 2026, 17:50144+24
21 Sept 2026, 16:50120-28
21 Sept 2026, 15:50148-15
21 Sept 2026, 14:50163+8
21 Sept 2026, 13:50155-19
21 Sept 2026, 12:50174+5
21 Sept 2026, 11:50169+29
21 Sept 2026, 10:50140+21
21 Sept 2026, 09:50119-13
21 Sept 2026, 08:50132+18
21 Sept 2026, 07:50114first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome19,116,894 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.521 August 202622 October 2026
753 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 753
Measured (UTC)% likedChange
22 Oct 2026, 14:5085no change
12 Oct 2026, 14:4885no change
2 Oct 2026, 14:4785no change
22 Sept 2026, 14:4685no change
22 Sept 2026, 02:5085no change
22 Sept 2026, 01:5085no change
22 Sept 2026, 00:5085no change
21 Sept 2026, 23:5085no change
21 Sept 2026, 22:5085no change
21 Sept 2026, 21:5085no change
21 Sept 2026, 20:5085no change
21 Sept 2026, 19:5085no change
21 Sept 2026, 18:5085no change
21 Sept 2026, 17:5085-1
21 Sept 2026, 16:5086no change
21 Sept 2026, 15:5086no change
21 Sept 2026, 14:5086no change
21 Sept 2026, 13:5086no change
21 Sept 2026, 12:5086no change
21 Sept 2026, 11:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.