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[🥶] Grow Glacier For Brainrots

[🥶] Grow Glacier For Brainrots

A Roblox experience owned by Growing Glacier.

TycoonENbrainrotglaciercollection

[🥶] Grow Glacier For Brainrots is a tycoon experience created on 2026-03-12. The game currently has 45 players online. It has accumulated 2,037,250 lifetime visits, 4,647 favorites, and a 95% like percentage.

Description (written by the developer; not a statement by this register)

Grow Glacier For Brainrots 🧊🗻 🎯 Capture a Brainrot before the Guards get to you! 💸 Place it on your plot and upgrade, they'll help you get rich! ⛏ Use your cash to grow your Glacier to help you climb to new clouds! 🧠 Capture new Brainrots to help grow your collection! 👍 Like and favorite if you enjoyed the game!

Last updated by the developer 8 Jul 2026, 19:31 UTC.

45
playing (measured 10 Aug 2026, 17:20 UTC)
2,037,250
lifetime visits
95%
liked (2,655 👍 / 137 👎)
4,725
favourites (2.3 per 1k visits)
12 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:2031first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
2X Cash
149 R$
2X Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:3395no change
14 Aug 2026, 09:3295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.