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Open Sea For Brainrots!

Open Sea For Brainrots!

A Roblox experience owned by xFrozen x Dudes.

SimulatorENBrainrot MemesPet CollectionTycoon/Simulator

Open Sea For Brainrots! is a simulator experience created on 2026-03-13. It has accumulated 50,103,663 lifetime visits and holds 428,103 favorites. Currently, 114 users are playing. The game maintains a 96% like percentage. Its tags include Brainrot, Memes, and Pets.

Description (written by the developer; not a statement by this register)

Welcome to Open Sea For Brainrots! UPDATES EVERY SATURDAY! 🌊 Split open the sea for Brainrots! 🏃 Run back to your base before the sea waves close on you! 💸 Collect Brainrots To Earn Cash! 💤 Your Brainrots earns Cash offline! PREMIUM PLAYERS GET +10% Cash Tags: Brainrot, Brainrot Memes, Memes, Cute, Monsters, Friends, Fun, Speed, Fast, Collect, Pets, Ocean, Colorful, Rebirth, Stars, Raiding, Friends, Simulator, Tycoon, Lucky Block

Last updated by the developer 15 Aug 2026, 11:58 UTC.

41
playing (measured 21 Aug 2026, 20:54 UTC)
50,163,884
lifetime visits
96%
liked (99,770 👍 / 3,720 👎)
428,861
favourites (8.5 per 1k visits)
13 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

417256.510 August 2026 — 72 players21 August 2026 — 41 players10 August 202621 August 2026
2 measurements spanning 11 days, net -31. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–77 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5441-31
10 Aug 2026, 14:0072first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Void Hunter
799 R$
VIP
795 R$
x2 Cash Gains
395 R$
x2 Lucky Block Luck
195 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome16,680,382 · 91.7% win
OP Reward Quest · other1,636,759 · 8.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 2026 — 96 % liked23 August 2026 — 96 % liked21 August 202623 August 2026
2 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 14:1796no change
21 Aug 2026, 20:5496first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.