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[UPD] Petak Umpet

[UPD] Petak Umpet

A Roblox experience owned by Petak Umpet.

Social & hangoutIDhide-and-seekindonesian-villagetraditional-game

[UPD] Petak Umpet is a social-hangout experience created on 2026-03-15. The game currently has 13 players online. It has accumulated 3,439,736 lifetime visits and 6,073 favorites. User engagement metrics show an 82% like percentage. The experience focuses on traditional hide-and-seek gameplay within an Indonesian village setting.

Description (written by the developer; not a statement by this register)

Petak Umpet: Edisi Perkampungan membawa keseruan permainan tradisional di kampung Indonesia yang autentik! 🏡 SEBAGAI HIDER: Sembunyi di balik pohon pisang, kolong rumah panggung, atau di antara rimbunnya sawah. 🕵️‍♂️ SEBAGAI SEEKER: Jelajahi pelosok desa dan temukan semua orang sebelum waktu habis. Jangan biarkan satu pun hider lolos dari pandanganmu! Credits: Creator/Developer - @adhjfa Early Development Scripter - @ezrabrilliant

Last updated by the developer 16 Aug 2026, 18:10 UTC.

13
playing (measured 17 Aug 2026, 18:21 UTC)
3,439,736
lifetime visits
82%
liked (1,470 👍 / 314 👎)
8,390
favourites (2.4 per 1k visits)
15 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 18:2113first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Gamepass
369 R$
2x Cash
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828382.517 August 2026 — 82 % liked27 August 2026 — 82 % liked6 September 2026 — 82 % liked16 September 2026 — 83 % liked26 September 2026 — 83 % liked6 October 2026 — 83 % liked16 October 2026 — 82 % liked17 August 202616 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 18:2382-1
6 Oct 2026, 18:2383no change
26 Sept 2026, 18:2383no change
16 Sept 2026, 18:2283+1
6 Sept 2026, 18:2282no change
27 Aug 2026, 18:2282no change
17 Aug 2026, 18:2282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
5 October 2026
Roblox entity thumbnail
17 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.