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Two Letters

Two Letters

A Roblox experience owned by Miniature Projects.

PuzzleENword gamemultiplayercosmetics

Two Letters is a puzzle experience created on 2026-03-16. It has 2,302,133 lifetime visits and 123,319 favorites. Currently, 7 users are playing. The game holds a 68% like percentage. Players select letters to form words and unlock items.

Description (written by the developer; not a statement by this register)

Choose a letter and face off against your opponent! 📋 Be the first to create a word containing two letters and take victory! 🏅 🤔 Create wacky words and outword your opponent!🧠 🏆 Unlock chairs and death effects by earning cash! 💀 ⚠️ New game – updates coming soon! Join our group! Report any bugs on the forum! 🐛 https://www.roblox.com/communities/9914226/Miniature-Projects

Last updated by the developer 16 Jul 2026, 06:12 UTC.

7
playing (measured 10 Aug 2026, 14:51 UTC)
2,302,133
lifetime visits
68%
liked (5,603 👍 / 2,646 👎)
123,593
favourites (53.7 per 1k visits)
16 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:519first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fly
199 R$
VIP
179 R$
2x CASH
79 R$
2x STREAK
79 R$
2x WINS
79 R$
EXTRA LIFE
49 R$
2x LUCK
49 R$
STARTER PACK
9 R$
PLUSHIE
9 R$
OP Slap
3 R$
OP Coil
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,631,016 · 100.0% win
First death · progression964,296 · 100.0% win
First win · progression761,832 · 100.0% win
5 wins · progression147,854 · 23.0% win
Completed Obby · progression72,239 · 12.8% win
10 wins · progression56,301 · 6.8% win
25 wins · progression14,094 · 0.00% win
50 wins · progression4,431 · 0.00% win
100 wins · progression1,167 · 0.00% win
250 wins · progression207 · 0.00% win
500 wins · progression69 · 0.00% win
1000 wins · progression31 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:1868no change
14 Aug 2026, 08:1768first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.