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Jump Into Rainbow Spiral

Jump Into Rainbow Spiral

A Roblox experience owned by doTrend.

ObbyENObbyParkourRainbow

Jump Into Rainbow Spiral is an obby experience created on March 17, 2026. It currently has 17 players and 2,190,029 lifetime visits. The game holds 4,728 favorites and a 60% like percentage. Tags include parkour, platformer, and rainbow themes.

Description (written by the developer; not a statement by this register)

Welcome to Jump Into Rainbow Spiral Obby! 👍 Leave a like for NEW in-game rewards 🎁 Tags: Obby, Parkour, Fun, Easy, Easy Obby, Parkour Obby, Stud Jumps, Obstacle Course, Platformer Obby, Rainbow, trend, us, big, hole, slide, highest, tallest, biggest

Last updated by the developer 27 May 2026, 06:30 UTC.

17
playing (measured 10 Aug 2026, 15:01 UTC)
2,190,029
lifetime visits
61%
liked (2,885 👍 / 1,841 👎)
6,062
favourites (2.8 per 1k visits)
17 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0132first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
249 R$
SWORD [Instant Kill]
149 R$
Magic Carpet
19 R$
Super Coil
7 R$
Double Jump [OP]
4 R$
Gravity Coil
3 R$
VIP Rewards
3 R$
Speed Coil
2 R$
Grapple Hook [-90%]
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

606160.514 August 2026 — 60 % liked24 August 2026 — 60 % liked3 September 2026 — 60 % liked13 September 2026 — 60 % liked23 September 2026 — 61 % liked3 October 2026 — 61 % liked13 October 2026 — 61 % liked23 October 2026 — 61 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 11:4761no change
13 Oct 2026, 11:4661no change
3 Oct 2026, 11:3861no change
23 Sept 2026, 11:3761+1
13 Sept 2026, 11:3660no change
3 Sept 2026, 11:3560no change
24 Aug 2026, 08:5160no change
14 Aug 2026, 08:5160first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.