[CHOSO] Ryu Ishigori Game
A Roblox experience owned by Pling Squad.
SimulatorENJujutsu KaisenBeam SimulatorIdle/Grind
[CHOSO] Ryu Ishigori Game is a simulator experience created on 2026-03-16. It currently has 298 players online, 15,588,920 lifetime visits, and 32,480 favorites. The title holds an 88% like percentage. The game features beam mechanics, character unlocks, and rebirth systems within the Jujutsu Kaisen theme.
Description (written by the developer; not a statement by this register)
⚡ Welcome to Ryu Ishigori Game! ⚡ ✨ HOW BIG CAN YOUR BEAM GET? ✨ 🎮 Core Features: 💥 Fire Beams – Tear through everything in your path ⬆️ Upgrade Output – Scale your destruction 🌀 Rebirth – Reset for permanent multipliers 🔮 Unlock Characters – Ryu, Yuta, Uro, Kashimo & Choso 🏆 Leaderboards – Climb the global ranks 💎 STACK YOUR LP Exclusive Rewards Await: 📌 Join the Group and Follow TheoIsTheProYo - More Larping! Simulator, Anime, JJK, Jujutsu Kaisen, Ryu Ishigori, Yuta Okkotsu, Cursed Energy, Beam, Upgrades, Grind, Idle, Funny, Meme, Sorcerer, Power, Manga, Casual, Clickbait, Fan Game, Overpowered, LARP
Last updated by the developer 28 Jul 2026, 17:37 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 05:50 | 96 | -18 |
| 24 Aug 2026, 04:50 | 114 | +12 |
| 24 Aug 2026, 03:50 | 102 | -37 |
| 24 Aug 2026, 02:50 | 139 | -20 |
| 24 Aug 2026, 01:50 | 159 | -4 |
| 24 Aug 2026, 00:50 | 163 | -11 |
| 23 Aug 2026, 23:50 | 174 | -37 |
| 23 Aug 2026, 22:50 | 211 | +24 |
| 23 Aug 2026, 21:50 | 187 | -69 |
| 23 Aug 2026, 20:50 | 256 | -1 |
| 23 Aug 2026, 19:50 | 257 | +34 |
| 23 Aug 2026, 18:50 | 223 | -35 |
| 23 Aug 2026, 17:50 | 258 | +31 |
| 23 Aug 2026, 16:50 | 227 | -8 |
| 23 Aug 2026, 15:50 | 235 | +28 |
| 23 Aug 2026, 14:50 | 207 | -14 |
| 23 Aug 2026, 13:50 | 221 | +24 |
| 23 Aug 2026, 12:50 | 197 | +20 |
| 23 Aug 2026, 11:50 | 177 | +16 |
| 23 Aug 2026, 10:50 | 161 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:50 | 88 | no change |
| 24 Aug 2026, 04:50 | 88 | no change |
| 24 Aug 2026, 03:50 | 88 | no change |
| 24 Aug 2026, 02:50 | 88 | no change |
| 24 Aug 2026, 01:50 | 88 | no change |
| 24 Aug 2026, 00:50 | 88 | no change |
| 23 Aug 2026, 23:50 | 88 | no change |
| 23 Aug 2026, 22:50 | 88 | no change |
| 23 Aug 2026, 21:50 | 88 | no change |
| 23 Aug 2026, 20:50 | 88 | no change |
| 23 Aug 2026, 19:50 | 88 | no change |
| 23 Aug 2026, 18:50 | 88 | no change |
| 23 Aug 2026, 17:50 | 88 | no change |
| 23 Aug 2026, 17:38 | 88 | no change |
| 23 Aug 2026, 16:50 | 88 | no change |
| 23 Aug 2026, 15:50 | 88 | no change |
| 23 Aug 2026, 14:50 | 88 | no change |
| 23 Aug 2026, 13:50 | 88 | no change |
| 23 Aug 2026, 12:50 | 88 | no change |
| 23 Aug 2026, 11:50 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.