[UPD 5] Timebomb Ultimate 💣💥
A Roblox experience owned by Bomb Tick.
MinigamesENbomb passingminigamecosmetics
[UPD 5] Timebomb Ultimate is a minigame created on 2026-03-21. It records 613 concurrent players and 39,152,428 lifetime visits. The experience holds 62,445 favorites and maintains an 85% like percentage. Players pass a bomb within 15 seconds to avoid explosion. The game remains in beta status with active code redemption features available for users.
Description (written by the developer; not a statement by this register)
Welcome to Timebomb Ultimate! The game is still beta, if you experience bugs, please report them in our official community server located under Social Links. 👍Like + ⭐Favorite for more updates! To ensure the best possible experience, please ensure that you are in a server with the lowest ping possible. CURRENT ACTIVE CODES: UPDATE5 BUGSQUASH NOMOREDELAYS THANKSFOR1MILMEMBERS THANKSFOR15MILVISITS FREECOINS TIMEBOMB CHECK THE GROUP FOR MORE! How to Play: 💣 You have 15 seconds to pass the bomb before it explodes! 🏃 Touch another player to pass the bomb and stay alive! 🗺️ The map changes every 15 minutes so explore the different maps! Abilities & Shops: 🛒 Buy powerful abilities and cool cosmetics in the shop ⚡ Use abilities to escape, trick others, or survive longer! Tips: 🔥 Find different strategies and juke your enemies! 🧠 Use your abilities wisely 😈 Trick other players & break their ankles! Good luck… and don’t explode 💣💥
Last updated by the developer 6 Aug 2026, 00:26 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 07:50 | 300 | +37 |
| 26 Aug 2026, 06:50 | 263 | +11 |
| 26 Aug 2026, 05:50 | 252 | -5 |
| 26 Aug 2026, 04:50 | 257 | -19 |
| 26 Aug 2026, 03:50 | 276 | -34 |
| 26 Aug 2026, 02:50 | 310 | -65 |
| 26 Aug 2026, 01:50 | 375 | -21 |
| 26 Aug 2026, 00:50 | 396 | +69 |
| 25 Aug 2026, 23:50 | 327 | -14 |
| 25 Aug 2026, 22:50 | 341 | -32 |
| 25 Aug 2026, 21:50 | 373 | +1 |
| 25 Aug 2026, 20:50 | 372 | +9 |
| 25 Aug 2026, 19:50 | 363 | -76 |
| 25 Aug 2026, 18:50 | 439 | -8 |
| 25 Aug 2026, 17:50 | 447 | +37 |
| 25 Aug 2026, 16:50 | 410 | +10 |
| 25 Aug 2026, 15:50 | 400 | -53 |
| 25 Aug 2026, 14:50 | 453 | -42 |
| 25 Aug 2026, 13:50 | 495 | -9 |
| 25 Aug 2026, 12:50 | 504 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 07:50 | 85 | no change |
| 26 Aug 2026, 06:50 | 85 | no change |
| 26 Aug 2026, 05:50 | 85 | no change |
| 26 Aug 2026, 04:50 | 85 | no change |
| 26 Aug 2026, 03:50 | 85 | no change |
| 26 Aug 2026, 02:50 | 85 | no change |
| 26 Aug 2026, 01:50 | 85 | no change |
| 26 Aug 2026, 00:50 | 85 | no change |
| 25 Aug 2026, 23:50 | 85 | no change |
| 25 Aug 2026, 22:50 | 85 | no change |
| 25 Aug 2026, 21:50 | 85 | no change |
| 25 Aug 2026, 20:50 | 85 | no change |
| 25 Aug 2026, 19:50 | 85 | no change |
| 25 Aug 2026, 18:50 | 85 | no change |
| 25 Aug 2026, 17:50 | 85 | no change |
| 25 Aug 2026, 16:50 | 85 | no change |
| 25 Aug 2026, 15:50 | 85 | no change |
| 25 Aug 2026, 14:50 | 85 | no change |
| 25 Aug 2026, 13:50 | 85 | no change |
| 25 Aug 2026, 12:50 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.