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Catch the Brainrots! 🏃

Catch the Brainrots! 🏃

A Roblox experience owned by awesome game dev.

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Catch the Brainrots! 🏃 is a tycoon experience created on 2026-03-25. It has recorded 860,312 lifetime visits and 2,034 favorites. The game holds a 68% like percentage. Currently, zero users are playing. The description highlights mechanics involving chasing Brainrots, avoiding obstacles, earning cash, upgrading speed, and unlocking mutations.

Description (written by the developer; not a statement by this register)

Welcome to Catch the Brainrots! 🤩 ⚡ Run and chase down Brainrots! ❗ Avoid crazy Obstacles! 👑 Catch Brainrots and start earning Cash! 💸 Upgrade your Speed to catch higher rarities! ✨ Ascend and unlock powerful Mutations! 💤 Your Brainrots earn Cash offline! 🤑 Invite friends to get an INSANE +25% Cash boost each! Don’t forget to thumbs up the game! 👍

Last updated by the developer 29 May 2026, 18:30 UTC.

0
playing (measured 10 Aug 2026, 15:36 UTC)
860,312
lifetime visits
68%
liked (421 👍 / 199 👎)
2,154
favourites (2.5 per 1k visits)
25 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:363first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Brainrot Spawn!
599 R$
Brainrot Insurance!
499 R$
VIP!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked13 September 2026 — 68 % liked23 September 2026 — 68 % liked3 October 2026 — 68 % liked13 October 2026 — 68 % liked14 August 202613 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 19:4768no change
3 Oct 2026, 19:4668no change
23 Sept 2026, 19:4568no change
13 Sept 2026, 19:0068no change
14 Aug 2026, 16:4768first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.