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Giant Incremental

Giant Incremental

A Roblox experience owned by #Catalyst Games.

TycoonENidleincrementalascension

Giant Incremental is a tycoon experience created on March 30, 2026. The game has accumulated 618,230 lifetime visits and holds 1,870 favorites. Currently, seven users are playing. The title maintains an 88 percent like percentage. Its description highlights mechanics involving height training, trial zones, and rebirths for multipliers.

Description (written by the developer; not a statement by this register)

⚡ Become insanely GIANT 💥 Reach QUINTILLIONS of Height 🔥 Train Height 🌍 Unlock powerful Trial Zones 🔁 Rebirth for MASSIVE multipliers 👑 Can you reach MAX HEIGHT? TAGS: Incremental, Ascension, Aura, giant, height, idle, afk, levelup

Last updated by the developer 7 Aug 2026, 08:17 UTC.

7
playing (measured 10 Aug 2026, 14:16 UTC)
618,230
lifetime visits
88%
liked (976 👍 / 137 👎)
1,987
favourites (3.2 per 1k visits)
30 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:161first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
149 R$
x2 Rebirth
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:2288no change
24 Aug 2026, 19:3288no change
14 Aug 2026, 19:2388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.