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+1 Speed ⚡

+1 Speed ⚡

A Roblox experience owned by lol games...

ObbyENobstacle courseincremental progressionpet collection

+1 Speed ⚡ is an obby experience created on 2026-03-31. The game currently has 22 players. It has accumulated 6,098,796 lifetime visits and 510,320 favorites. The title holds an 86% like percentage. These metrics define its current standing within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

Welcome to +1 Speed! Walk or use treadmills to gain speed! ⚡ Complete obstacles to increase your speed per walk and earn wins! 🏆 Level up to unlock faster walkspeed! 🚀 Rebirth for multiplier boosts! ✨ Collect pets! 🐶 Unlock new worlds! 🌎 Roblox Premium Benefits: +50% Speed and Daily Premium Rewards! 💎 Join "lol games.." to unlock daily group rewards and +10% Speed! https://www.roblox.com/groups/12208023/lol-games 🎁 Invite friends for a speed boost! 👥 If you enjoy this game leave a like and favorite! 👍

Last updated by the developer 28 Jul 2026, 09:04 UTC.

22
playing (measured 10 Aug 2026, 13:52 UTC)
6,098,796
lifetime visits
86%
liked (1,271 👍 / 206 👎)
514,394
favourites (84.3 per 1k visits)
31 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:5229first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Emerald Treadmill
449 R$
x2 Speed
399 R$
x2 Wins
399 R$
Ultra Luck
299 R$
+4 Pet Equip
299 R$
Diamond Treadmill
249 R$
Triple Hatch
199 R$
VIP Road
199 R$
Super Luck
199 R$
Double Jump
199 R$
+50 Pet Storage
99 R$
Luck
99 R$
Gold Treadmill
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,291,378 · 100.0% win
You Finished The Race · progression627,969 · 43.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:0286no change
24 Aug 2026, 00:0286no change
14 Aug 2026, 00:0286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.