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Weak Fighters: Legacy [DEMO]

Weak Fighters: Legacy [DEMO]

A Roblox experience owned by Games_Maybe.

Fighting & PvPENPvPAnime IPFighting

Weak Fighters: Legacy [DEMO] is a fighting-pvp Roblox experience created on 2026-04-04. The game currently has 26 players online. It has accumulated 501,721 lifetime visits, 3,810 favorites, and a 91% like percentage.

Description (written by the developer; not a statement by this register)

⚠️Game is Alpha so expect bugs⚠️ Weak Fighters: Legacy is PvP game based on Netflix series "Weak Hero" Inspired by Ink Game / Fight Club Earn Money/Fight Others and Buy Fight Styles and Titles! Controls⚙️: Q-Dodge/Dash [when combat active]: X-Lowkick R-Kick F-Block M1-Punch Logo/Thumbnail made by @H4r1bo_rblx12 Thumbnail made by @Inv1ncble0 Use Code "BIGUPDATESOON" for free ₩ |PC🖥️/Mobile📱/Console🎮| supported🥊 | ⚠️Game is Alpha so expect bugs⚠️

Last updated by the developer 9 Aug 2026, 18:58 UTC.

26
playing (measured 11 Aug 2026, 03:20 UTC)
501,721
lifetime visits
91%
liked (1,319 👍 / 128 👎)
4,101
favourites (8.2 per 1k visits)
4 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:2035first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation + Limited Title
1,500 R$
VIP
450 R$
[PERM] Baku Energy Drink
250 R$
Donation
50 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome183,760 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:3891no change
14 Aug 2026, 21:3891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.