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Electricity Puzzle

Electricity Puzzle

A Roblox experience owned by Bonk's Games.

PuzzleENpuzzlephysicscolor unlocking

Electricity Puzzle is a Roblox experience in the puzzle genre, created on 2026-04-05. The game currently has 7 players online. It has accumulated 2,765,454 lifetime visits, 13,320 favorites, and holds an 83% like percentage.

Description (written by the developer; not a statement by this register)

⚡ This is a puzzle game where you become electricity and find your way to the end of the wire! ⚡ - Solve all the puzzles! - Unlock different electricity colors! 🧠 Can you solve it? Please give feedback and report any bugs!

Last updated by the developer 2 Aug 2026, 12:26 UTC.

7
playing (measured 10 Aug 2026, 22:33 UTC)
2,765,454
lifetime visits
83%
liked (7,312 👍 / 1,513 👎)
13,305
favourites (4.8 per 1k visits)
5 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:336first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Skin!
50 R$
Small Donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat Level 1! · progression1,029,039 · 65.8% win
Beat Level 2! · progression846,597 · 60.1% win
Beat Level 3! · progression404,356 · 56.7% win
Beat Level 4! · progression164,522 · 54.9% win
? · other6,739 · 1.1% win
BFF's · social3,222 · 0.60% win
Beat level 5!0 · 0.00% win
Platformer!0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:3683no change
14 Aug 2026, 06:3583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.