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Locked - Puzzle Game [ALPHA] [WORTHY]

Locked - Puzzle Game [ALPHA] [WORTHY]

A Roblox experience owned by avarjbeqf.

PuzzleENpuzzlealphacheckpoint system

Locked - Puzzle Game [ALPHA] [WORTHY] is a puzzle experience created on 2023-08-26. It currently has 20 players. The title has accumulated 7,273,000 lifetime visits, 70,432 favorites, and a 91% like percentage. The game features 60 stages with checkpoints and badges.

Description (written by the developer; not a statement by this register)

Version 1.6d - Alpha There is 60 Stages in the game. In this puzzle game, you are required to solve the puzzles. As you go, you will learn new things and the stages are going to be more difficult than the last. You will reach a checkpoint after every 5 stages. You will earn a badge after every 10 stages. Could you solve all the puzzles? Join the group for a free Bloxy Cola in-game. The game is still at Alpha stage, please report bugs on the communication server. Thank you for playing!

Last updated by the developer 17 May 2026, 08:29 UTC.

20
playing (measured 10 Aug 2026, 17:47 UTC)
7,273,000
lifetime visits
91%
liked (29,113 👍 / 2,808 👎)
70,584
favourites (9.7 per 1k visits)
26 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:4716first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Box Color
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined. · welcome4,547,585 · 100.0% win
Stage 10 · progression3,344,891 · 100.0% win
Stage 20 · progression1,873,383 · 85.2% win
Stage 30 · progression967,415 · 40.1% win
Stage 40 · progression633,737 · 25.5% win
Stage 50 · progression289,764 · 9.5% win
Stage 60 · progression135,102 · 9.0% win
Worthy · other838 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:3791no change
23 Aug 2026, 22:3691no change
13 Aug 2026, 22:3691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.