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GYM [HORROR]

GYM [HORROR]

A Roblox experience owned by Netternal Inc.

HorrorENhorrorsurvivalmultiplayer

GYM [HORROR] is a horror experience created on 2026-04-06. It supports up to four players and features three endings. The game has accumulated 548,668 lifetime visits and 15,230 favorites. Currently, one user is playing. The title holds a 71% like percentage. It is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

🏋️‍♂️You work as a clerk in a creepy GYM. Your clients behave really weird, but things only get worse... Can you survive the shift? 👀 There are 3 endings in the game, try get them all! 🤝 Play with up to 4 PLAYERS! It's easier to play with friends! Similar to: Midnight Cleaners, Midnight Station, Midnight School, Midnight Massacre, Midnight Horror, Midnight Diner, Midnight Terror, The Cabin, Cabin, The Night Shift, Scary, Horror, Story, Gym, America, Clerk, Horror

Last updated by the developer 27 Jul 2026, 12:41 UTC.

1
playing (measured 10 Aug 2026, 16:08 UTC)
548,668
lifetime visits
71%
liked (1,406 👍 / 583 👎)
16,043
favourites (29.2 per 1k visits)
6 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:086first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[INFINITE] Rocket Launcher *SECRET ENDING*
449 R$
[BEST WEAPON] Assault Rifle *SECRET ENDING*
449 R$
*OP* Fling Sledgehammer [TROLL]
209 R$
[CHEAP] Pistol *SECRET ENDING*
199 R$
*OP* Infinite Revives
199 R$
[INFINITE] JUMPSCARE EVERYONE
199 R$
[TROLL] Banana Peel
49 R$
Bright Flashlight
24 R$
[SPEED] Run Faster
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Shift · welcome160,766 · 100.0% win
First Client · welcome152,553 · 100.0% win
You're COOKED · other138,230 · 100.0% win
Lights Out · other59,958 · 45.2% win
Shift Ended · other54,119 · 43.5% win
Escape · progression16,313 · 12.2% win
Justice · other383 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked3 September 2026 — 71 % liked13 September 2026 — 71 % liked23 September 2026 — 71 % liked3 October 2026 — 71 % liked14 October 2026 — 71 % liked24 October 2026 — 71 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:0171no change
14 Oct 2026, 00:0071no change
3 Oct 2026, 23:5371no change
23 Sept 2026, 23:5271no change
13 Sept 2026, 22:3471no change
3 Sept 2026, 22:2171no change
24 Aug 2026, 20:3171no change
14 Aug 2026, 20:3071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.