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Fly a Lucky Block

Fly a Lucky Block

A Roblox experience owned by cooking game.

SimulatorENLucky BlockSteal MechanicsBase Building

Fly a Lucky Block is a simulator experience created on 2026-04-07. The game currently has 12 players online. It has accumulated 963,292 lifetime visits and 53,668 favorites. The title holds a 90% like percentage. The description indicates gameplay involves flying blocks, stealing items, and upgrading speed.

Description (written by the developer; not a statement by this register)

Welcome to Fly a Lucky Block! 🪽🍀 Fly your Lucky Block to bases and steal the Brainrots! 🌤️ Collect and bring Brainrots back to your Base to earn Cash! 💰 Upgrade your fly speed and luck to go even further to steal brainrots! 🚀 ✨ Discover rare and crazy Lucky Blocks! 🏠 Build up your base and stack your earnings! 👍 Don’t forget to like the game and join the group for updates!

Last updated by the developer 31 Jul 2026, 22:08 UTC.

12
playing (measured 10 Aug 2026, 14:03 UTC)
963,292
lifetime visits
90%
liked (1,042 👍 / 118 👎)
55,063
favourites (57.2 per 1k visits)
7 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:035first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
199 R$
2x Money
149 R$
Auto Collect
99 R$
2x Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome... · welcome449,187 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:0090no change
24 Aug 2026, 16:0090no change
14 Aug 2026, 15:5390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.