The Highschool RP Experience
A Roblox experience owned by CXTO.
RoleplayENhigh schoolcollegeavatar customization
The Highschool RP Experience is a roleplay game created on 2026-04-13. It has accumulated 730,086 lifetime visits and 80,314 favorites. Currently, six users are playing. The experience holds an 84% like percentage. Players engage in structured college roleplay with avatar customization and emotes.
Description (written by the developer; not a statement by this register)
📚 This experience is built for a structured college roleplay with defined roles. Players are expected to pick a role and engage in the roleplay! 🎓 Welcome to the highschool roleplay experience on Roblox! 👗 Step into the halls of highschool, where YOU choose your college story! Be the cool student on campus, attend different subject classes, and express your style with tons of extended avatar customization! 🧑🎓 Roleplay as a student in a popular college setting! 🎨 Customize your look with unlimited outfit options! 💃Show off your moves with fun dances and emotes! Explore classrooms, the cafeteria and even more! 🏫 Whether you’re here to study or cause chaos, there’s a place for every student! Join now and live your best high school life! 💬 Start your story today, what are you waiting for! ⚠️ DISCLAIMER We are not responsible for any actions of other players, in-game or outside. To report an issue, submit a ticket on our Community Server.
Last updated by the developer 5 Aug 2026, 02:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:06 | 10 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 20:06 | 85 | +1 |
| 24 Aug 2026, 18:07 | 84 | no change |
| 14 Aug 2026, 18:06 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.