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Trade Rng [Update 3] [Quests][Limited Event]

Trade Rng [Update 3] [Quests][Limited Event]

A Roblox experience owned by Trade RNG Simulator.

SimulatorENRNGTradingCollection

Description (written by the developer; not a statement by this register)

🎲 TRADE RNG 🎲 Are you ready to test your luck? 🔄 Roll items, unlock rarities, and build the ultimate collection! ✨ Start from BASIC and work your way up to CHROME! 🔥 Features: 🎰 Endless RNG rolling system 📦 Items with multiple rarities 🔁 Trade with other players 📊 Inventory system & collection tracking ⚡ Special mechanics to boost your luck 💰 Collect valuable items, trade smart, and become the richest player! 👑 Luck or strategy? The choice is yours. 🚀 Frequent updates — stay tuned! Tags: RNG, Trade, Luck, Economy, Hardcore, Sol's, Case Opening, Gacha, PvP, Strategy, Lifting, Simulator, Grind, Rare, Stacking.

Last updated by the developer 9 Aug 2026, 17:04 UTC.

30
playing (measured 11 Aug 2026, 16:08 UTC)
351,846
lifetime visits
57%
liked (162 👍 / 124 👎)
409
favourites (1.2 per 1k visits)
17 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:0819first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x RNG Gain
699 R$
2x Boss Luck
599 R$
3x Tİme Gain
349 R$
2x Ascension Gain
349 R$
3x Diamond Gain
349 R$
3x Tİme Gain
349 R$
2x Walkspeed
299 R$
VİP Gamepass
199 R$
3x Sacrifice Gain
149 R$
3x Cash Gain
89 R$
3x Strength Gain
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

575857.515 August 2026 — 58 % liked25 August 2026 — 57 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:2357-1
15 Aug 2026, 00:2358first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.