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Chernobyl Nuclear Power Plant (SUMMER3)

Chernobyl Nuclear Power Plant (SUMMER3)

A Roblox experience owned by Chnpp U4.

SimulatorENsimulationhistoricalexploration

Chernobyl Nuclear Power Plant (SUMMER3) is a simulator experience created on 2026-04-18. It has accumulated 760,826 lifetime visits and 2,678 favorites. Currently, 28 users are playing. The experience holds an 83% like percentage. It is categorized under the simulator genre. The description notes it is not a tragedy simulator.

Description (written by the developer; not a statement by this register)

☢️ Welcome to the most realistic Chernobyl simulator on Roblox! 🔦 -- Be operator -- Explore the map -- Control the reactor -- Find the halls and start the turbines 🦺 April 26, 1986. Reactor No. 4. Chernobyl Nuclear Power Plant, Pripyat, Ukrainian SSR. 🦺Our team: Builders -- Lenkevych2, kot_strongesy, poppyplaytime132, little_noobi. Top Builder -- EraFox85. Scripters -- Rubertgamingboy834, Svarka813. Place Owners -- Svarka813, Lenkevych2, EraFox85. This experience is not a tragedy simulator. It is not primarily focused on recreating any incidents.

Last updated by the developer 3 Aug 2026, 08:10 UTC.

28
playing (measured 11 Aug 2026, 15:46 UTC)
760,826
lifetime visits
82%
liked (773 👍 / 169 👎)
2,990
favourites (3.9 per 1k visits)
18 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:4624first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
35 R$
Guitar
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Reactor Explode · other78,444 · 45.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828382.514 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 82 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:4882-1
24 Aug 2026, 18:0383no change
14 Aug 2026, 18:0283first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.