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[CHAPTER 2] Granny [HORROR]

[CHAPTER 2] Granny [HORROR]

A Roblox experience owned by Kolco Razvlekalovka.

HorrorENhorrorescape roomgranny

[CHAPTER 2] Granny [HORROR] is a horror experience created on 2026-04-19. It has accumulated 4,479,459 lifetime visits and 41,971 favorites. Currently, 286 users are playing. The game holds a 90% like percentage. It is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

Welcome to GRANNY! Can you survive the night TRAPPED in an old house with GRANNY? You'll need to work together to escape. Find items, avoid granny, and work with the other survivors... if you dare... CHAPTER 2 IS HERE!!!!! - New Mansion - Grandpa - New Items (May contain bugs) Based on the original game Granny made by DVloper

Last updated by the developer 13 Jul 2026, 18:23 UTC.

93
playing (measured 24 Aug 2026, 03:50 UTC)
4,779,674
lifetime visits
90%
liked (4,070 👍 / 459 👎)
45,744
favourites (9.6 per 1k visits)
19 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

93296194.510 August 2026 — 252 players21 August 2026 — 220 players21 August 2026 — 188 players21 August 2026 — 152 players21 August 2026 — 127 players22 August 2026 — 146 players22 August 2026 — 121 players22 August 2026 — 163 players22 August 2026 — 139 players22 August 2026 — 102 players22 August 2026 — 131 players22 August 2026 — 142 players22 August 2026 — 152 players22 August 2026 — 134 players22 August 2026 — 151 players22 August 2026 — 130 players22 August 2026 — 173 players22 August 2026 — 210 players22 August 2026 — 229 players22 August 2026 — 251 players22 August 2026 — 252 players22 August 2026 — 236 players22 August 2026 — 227 players22 August 2026 — 233 players22 August 2026 — 222 players22 August 2026 — 296 players22 August 2026 — 191 players22 August 2026 — 183 players22 August 2026 — 169 players23 August 2026 — 166 players23 August 2026 — 154 players23 August 2026 — 125 players23 August 2026 — 149 players23 August 2026 — 110 players23 August 2026 — 173 players23 August 2026 — 136 players23 August 2026 — 169 players23 August 2026 — 164 players23 August 2026 — 214 players23 August 2026 — 161 players23 August 2026 — 227 players23 August 2026 — 180 players23 August 2026 — 284 players23 August 2026 — 254 players23 August 2026 — 264 players23 August 2026 — 233 players23 August 2026 — 268 players23 August 2026 — 248 players23 August 2026 — 273 players23 August 2026 — 266 players23 August 2026 — 243 players23 August 2026 — 193 players23 August 2026 — 151 players24 August 2026 — 152 players24 August 2026 — 126 players24 August 2026 — 127 players24 August 2026 — 93 players10 August 202624 August 2026
57 measurements spanning 13 days, net -159. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–326 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 57
Measured (UTC)PlayersChange
24 Aug 2026, 03:5093-34
24 Aug 2026, 02:50127+1
24 Aug 2026, 01:50126-26
24 Aug 2026, 00:50152+1
23 Aug 2026, 23:50151-42
23 Aug 2026, 22:50193-50
23 Aug 2026, 21:50243-23
23 Aug 2026, 20:50266-7
23 Aug 2026, 19:50273+25
23 Aug 2026, 18:50248-20
23 Aug 2026, 17:50268+35
23 Aug 2026, 16:50233-31
23 Aug 2026, 15:50264+10
23 Aug 2026, 14:50254-30
23 Aug 2026, 13:50284+104
23 Aug 2026, 12:50180-47
23 Aug 2026, 11:50227+66
23 Aug 2026, 10:50161-53
23 Aug 2026, 09:50214+50
23 Aug 2026, 08:50164first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Loaded Shotgun [SUPER OP]
399 R$
Heat Vision [OP]
299 R$
INFINITE LOCKPICK [SUPER OP]
279 R$
JUMPSCARE EVERYONE [TROLL]
199 R$
INFINITE REVIVES [SUPER OP]
199 R$
EXPANDED STORAGE [OP]
175 R$
FASTER SPEED [OP]
125 R$
Lantern
99 R$
BANANA PEEL [TROLL]
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,360,178 · 100.0% win
I'm not alone · social1,382,135 · 100.0% win
Escape 1 · progression95,320 · 6.7% win
Escape 3 · progression70,728 · 4.8% win
Escape 2 · progression54,491 · 3.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked21 August 2026 — 90 % liked21 August 2026 — 90 % liked21 August 2026 — 90 % liked21 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked22 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked23 August 2026 — 90 % liked24 August 2026 — 90 % liked24 August 2026 — 90 % liked24 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
57 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 57
Measured (UTC)% likedChange
24 Aug 2026, 03:5090no change
24 Aug 2026, 02:5090no change
24 Aug 2026, 01:5090no change
24 Aug 2026, 00:5090no change
23 Aug 2026, 23:5090no change
23 Aug 2026, 22:5090no change
23 Aug 2026, 21:5090no change
23 Aug 2026, 20:5090no change
23 Aug 2026, 19:5090no change
23 Aug 2026, 18:5090no change
23 Aug 2026, 17:5090no change
23 Aug 2026, 16:5090no change
23 Aug 2026, 15:5090no change
23 Aug 2026, 14:5090no change
23 Aug 2026, 13:5090no change
23 Aug 2026, 12:5090no change
23 Aug 2026, 11:5090no change
23 Aug 2026, 10:5090no change
23 Aug 2026, 09:5090no change
23 Aug 2026, 08:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.