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Bonk & Block [5v5]

Bonk & Block [5v5]

A Roblox experience owned by AAAAAlpha333333.

ShooterEN5v5shooterbeta

Bonk & Block [5v5] is a shooter experience created on 2026-04-20. It has 52,552,835 lifetime visits and 9,100 concurrent players. The game holds 47,091 favorites and a 76% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Bonk & Block, the most innovative platform shooter on Roblox. Use explosives to destroy enemy cover and firearms to defeat your opponents. The game is currently in beta, so please feel free to report any bugs you encounter.

Last updated by the developer 5 Sept 2026, 06:58 UTC.

6,610
playing (measured 5 Sept 2026, 08:50 UTC)
73,277,193
lifetime visits
75%
liked (20,642 👍 / 6,980 👎)
65,158
favourites (0.9 per 1k visits)
20 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,9509,4655,707.56,61010 August 20265 September 2026
347 measurements spanning 26 days, net -970. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 823–10,592 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 347
Measured (UTC)PlayersChange
5 Sept 2026, 08:506,610+258
5 Sept 2026, 07:506,352+400
5 Sept 2026, 06:505,952+517
5 Sept 2026, 05:505,435-198
5 Sept 2026, 04:505,633-594
5 Sept 2026, 03:506,227-454
5 Sept 2026, 02:506,681-168
5 Sept 2026, 01:506,849-89
5 Sept 2026, 00:506,938+1,108
4 Sept 2026, 23:505,830+64
4 Sept 2026, 22:505,766-311
4 Sept 2026, 21:506,077-137
4 Sept 2026, 20:506,214-949
4 Sept 2026, 19:507,163-779
4 Sept 2026, 18:507,942-251
4 Sept 2026, 17:508,193+456
4 Sept 2026, 16:507,737+104
4 Sept 2026, 15:507,633+342
4 Sept 2026, 14:507,291+292
4 Sept 2026, 13:506,999first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#53 Fun with friends

Growth

3959495321 August 20265 September 2026
349 measurements spanning 15 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–62 and does not start at zero.
Measurement log — every rank on Fun with friends count we have recorded, most recent 20 of 349
Measured (UTC)Rank on Fun with friendsChange
5 Sept 2026, 08:2553no change
5 Sept 2026, 07:2553no change
5 Sept 2026, 06:2553no change
5 Sept 2026, 05:2553no change
5 Sept 2026, 04:2553no change
5 Sept 2026, 03:2553no change
5 Sept 2026, 02:2553no change
5 Sept 2026, 01:2553no change
5 Sept 2026, 00:2553no change
4 Sept 2026, 23:2553no change
4 Sept 2026, 22:2553no change
4 Sept 2026, 21:2553no change
4 Sept 2026, 20:2553no change
4 Sept 2026, 19:2553no change
4 Sept 2026, 18:2553-6
4 Sept 2026, 17:2559no change
4 Sept 2026, 16:2559no change
4 Sept 2026, 15:2559no change
4 Sept 2026, 14:2559no change
4 Sept 2026, 13:2559first reading

Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Gravity Pack
899 R$
Standard Weapons Pack
799 R$
VIP
199 R$
Triple Voucher
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7521 August 20265 September 2026
347 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 347
Measured (UTC)% likedChange
5 Sept 2026, 08:5075no change
5 Sept 2026, 07:5075no change
5 Sept 2026, 06:5075no change
5 Sept 2026, 05:5075no change
5 Sept 2026, 04:5075no change
5 Sept 2026, 03:5075no change
5 Sept 2026, 02:5075no change
5 Sept 2026, 01:5075no change
5 Sept 2026, 00:5075no change
4 Sept 2026, 23:5075no change
4 Sept 2026, 22:5075no change
4 Sept 2026, 21:5075no change
4 Sept 2026, 20:5075no change
4 Sept 2026, 19:5075no change
4 Sept 2026, 18:5075no change
4 Sept 2026, 17:5075no change
4 Sept 2026, 16:5075no change
4 Sept 2026, 15:5075no change
4 Sept 2026, 14:5075no change
4 Sept 2026, 13:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.