Rocket Spleef 💥
A Roblox experience owned by Blammo Works.
MinigamesENSpleefSurvivalCosmetics
Rocket Spleef 💥 is a minigame experience created on 2026-03-18. It currently has 1,908 players online. The title has accumulated 19,874,965 lifetime visits and 1,396,579 favorites. User engagement metrics show an 88% like percentage. The game involves breaking floors and surviving matches.
Description (written by the developer; not a statement by this register)
💥 Break the floor beneath your enemies 🏆 Last one alive wins! Fight in fast-paced survival matches where every rocket destroys the arena. Blast the ground, outplay other players, and survive as the map falls apart beneath you. Use smart movement, perfect timing, and ledge grabs to stay out of the void. ⚡ Grab powerful pickups like Rapid Fire, Triple Shot, Low Gravity, Lifeline, and Mega Rocket to turn the round in your favor. 🎨 Earn Voxels, open crates, and unlock launcher, trail, and explosion cosmetics. 🎮 CONTROLS Shoot - Left Click / Tap / RT Ledge Grab - Hold Jump near the edge of a platform 💡 TIP Rocket Jump - Shoot directly below yourself, then jump for the biggest boost. 👍 CURRENT LIKES CODE: 25KLIKES ❤️ NEW CODE AT 37,500 LIKES! 🛠️ We’re updating the game often with new improvements and content! 👥 Join the group for updates and rewards: https://www.roblox.com/communities/120589928
Last updated by the developer 7 Aug 2026, 20:22 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 3 Sept 2026, 22:50 | 1,095 | -39 |
| 3 Sept 2026, 21:50 | 1,134 | -45 |
| 3 Sept 2026, 20:50 | 1,179 | +15 |
| 3 Sept 2026, 19:50 | 1,164 | -186 |
| 3 Sept 2026, 18:50 | 1,350 | +49 |
| 3 Sept 2026, 17:50 | 1,301 | +44 |
| 3 Sept 2026, 16:50 | 1,257 | +97 |
| 3 Sept 2026, 15:50 | 1,160 | +55 |
| 3 Sept 2026, 14:50 | 1,105 | +55 |
| 3 Sept 2026, 13:50 | 1,050 | +163 |
| 3 Sept 2026, 12:50 | 887 | +92 |
| 3 Sept 2026, 11:50 | 795 | +410 |
| 3 Sept 2026, 07:50 | 385 | +56 |
| 3 Sept 2026, 06:50 | 329 | -73 |
| 3 Sept 2026, 05:50 | 402 | -89 |
| 3 Sept 2026, 04:50 | 491 | -118 |
| 3 Sept 2026, 03:50 | 609 | -224 |
| 3 Sept 2026, 02:50 | 833 | -71 |
| 3 Sept 2026, 01:50 | 904 | -93 |
| 3 Sept 2026, 00:50 | 997 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 22:50 | 88 | no change |
| 3 Sept 2026, 21:50 | 88 | no change |
| 3 Sept 2026, 20:50 | 88 | no change |
| 3 Sept 2026, 19:50 | 88 | no change |
| 3 Sept 2026, 18:50 | 88 | no change |
| 3 Sept 2026, 17:50 | 88 | no change |
| 3 Sept 2026, 16:50 | 88 | no change |
| 3 Sept 2026, 15:50 | 88 | no change |
| 3 Sept 2026, 14:50 | 88 | no change |
| 3 Sept 2026, 13:50 | 88 | no change |
| 3 Sept 2026, 12:50 | 88 | no change |
| 3 Sept 2026, 11:50 | 88 | no change |
| 3 Sept 2026, 07:50 | 88 | no change |
| 3 Sept 2026, 06:50 | 88 | no change |
| 3 Sept 2026, 05:50 | 88 | no change |
| 3 Sept 2026, 04:50 | 88 | no change |
| 3 Sept 2026, 03:50 | 88 | no change |
| 3 Sept 2026, 02:50 | 88 | no change |
| 3 Sept 2026, 01:50 | 88 | no change |
| 3 Sept 2026, 00:50 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.