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Rocket Spleef 💥

Rocket Spleef 💥

A Roblox experience owned by Blammo Works.

MinigamesENSpleefSurvivalCosmetics

Rocket Spleef 💥 is a minigames experience from 2026 with over 27.1 million lifetime visits. It records 1,031 playing now, a like rating of 88%, over 1.8 million favourites.

Description (written by the developer; not a statement by this register)

💥 Break the floor beneath your enemies 🏆 Last one alive wins! Fight in fast-paced survival matches where every rocket destroys the arena. Blast the ground, outplay other players, and survive as the map falls apart beneath you. Use smart movement, perfect timing, and ledge grabs to stay out of the void. ⚡ Grab powerful pickups like Rapid Fire, Triple Shot, Low Gravity, Lifeline, and Mega Rocket to turn the round in your favor. 🎨 Earn Voxels, open crates, and unlock launcher, trail, and explosion cosmetics. 🎮 CONTROLS Shoot - Left Click / Tap / RT Ledge Grab - Hold Jump near the edge of a platform 💡 TIP Rocket Jump - Shoot directly below yourself, then jump for the biggest boost. 👍 CURRENT LIKES CODE: 25KLIKES ❤️ NEW CODE AT 37,500 LIKES! 🛠️ We’re updating the game often with new improvements and content! 👥 Join the group for updates and rewards: https://www.roblox.com/communities/120589928

Last updated by the developer 24 Sept 2026, 03:07 UTC.

280
playing (measured 26 Oct 2026, 09:50 UTC)
28,098,908
lifetime visits
88%
liked (41,912 👍 / 5,764 👎)
1,941,348
favourites (69.1 per 1k visits)
18 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1021,075588.52805 October 202626 October 2026
500 measurements spanning 21 days, net -192. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 09:50280+79
26 Oct 2026, 08:50201-1
26 Oct 2026, 07:50202+4
26 Oct 2026, 06:50198-7
26 Oct 2026, 05:50205-27
26 Oct 2026, 04:50232-131
26 Oct 2026, 03:50363-210
26 Oct 2026, 02:50573-82
26 Oct 2026, 01:50655-11
26 Oct 2026, 00:50666+22
25 Oct 2026, 23:50644-16
25 Oct 2026, 22:50660-15
25 Oct 2026, 21:50675-117
25 Oct 2026, 20:50792-123
25 Oct 2026, 19:50915-104
25 Oct 2026, 18:501,019-56
25 Oct 2026, 17:501,075+127
25 Oct 2026, 16:50948+137
25 Oct 2026, 15:50811+3
25 Oct 2026, 14:50808first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
249 R$
Double Luck
189 R$
2x Voxels
149 R$
Instant Spin
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

F · other10,467,711 · 100.0% win
E · other10,467,105 · 100.0% win
E · other10,465,948 · 100.0% win
L · other10,463,495 · 100.0% win
P · other10,458,497 · 100.0% win
S · other10,450,716 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8813 August 202626 October 2026
1571 measurements spanning 74 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1571
Measured (UTC)% likedChange
26 Oct 2026, 09:5088no change
26 Oct 2026, 08:5088no change
26 Oct 2026, 07:5088no change
26 Oct 2026, 06:5088no change
26 Oct 2026, 05:5088no change
26 Oct 2026, 04:5088no change
26 Oct 2026, 03:5088no change
26 Oct 2026, 02:5088no change
26 Oct 2026, 01:5088no change
26 Oct 2026, 00:5088no change
25 Oct 2026, 23:5088no change
25 Oct 2026, 22:5088no change
25 Oct 2026, 21:5088no change
25 Oct 2026, 20:5088no change
25 Oct 2026, 19:5088no change
25 Oct 2026, 18:5088no change
25 Oct 2026, 17:5088no change
25 Oct 2026, 16:5088no change
25 Oct 2026, 15:5088no change
25 Oct 2026, 14:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.