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[1YR] Seishun: School Life Roleplay

[1YR] Seishun: School Life Roleplay

A Roblox experience owned by TsukimiSoft.

RoleplayENschool liferoleplayanime aesthetic

[1YR] Seishun: School Life Roleplay is a roleplay experience created on 2026-04-20. The game currently has 460 players online. It has accumulated 9,833,143 lifetime visits and 47,143 favorites. The title holds an 89% like percentage. The description indicates gameplay involves attending classes, joining clubs, and exploring.

Description (written by the developer; not a statement by this register)

👍 FREE ARCHETYPE at 25k Likes! 🚨 REPORTS: If you experience any rule-breaking behavior, report it to Roblox, and to our mods by opening a ticket on our linked social server. Our typical response time is under 5 minutes. 🌸 Seishun: School Life Roleplay is a game where you can attend classes, join clubs, make friends, and explore beyond the school gates. 🪙 Gain free Yen at the end of every in-game day, and free Sakura every 20 hours when you play for at least 10 minutes! 🚨 Rules: https://devforum.roblox.com/t/red-parasol-rules-information/4589819

Last updated by the developer 21 Aug 2026, 18:29 UTC.

294
playing (measured 26 Aug 2026, 09:50 UTC)
10,068,326
lifetime visits
89%
liked (20,998 👍 / 2,627 👎)
47,543
favourites (4.7 per 1k visits)
20 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

294909601.510 August 202626 August 2026
111 measurements spanning 16 days, net -328. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 202–1,001 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 111
Measured (UTC)PlayersChange
26 Aug 2026, 09:50294-3
26 Aug 2026, 08:50297-49
26 Aug 2026, 07:50346-102
26 Aug 2026, 06:50448-52
26 Aug 2026, 05:50500-55
26 Aug 2026, 04:50555-79
26 Aug 2026, 03:50634-109
26 Aug 2026, 02:50743-50
26 Aug 2026, 01:50793+57
26 Aug 2026, 00:50736+57
25 Aug 2026, 23:50679+57
25 Aug 2026, 22:50622+37
25 Aug 2026, 21:50585+64
25 Aug 2026, 20:50521+70
25 Aug 2026, 19:50451no change
25 Aug 2026, 18:50451+20
25 Aug 2026, 17:50431+28
25 Aug 2026, 16:50403+25
25 Aug 2026, 15:50378+10
25 Aug 2026, 14:50368first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Accessories
499 R$
Double Archetypes
399 R$
Custom Hair & Face
299 R$
Custom Name
149 R$
Custom Hair Color
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Irasshaimase! · welcome2,053,895 · 41.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 202626 August 2026
112 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 112
Measured (UTC)% likedChange
26 Aug 2026, 09:5089no change
26 Aug 2026, 08:5089no change
26 Aug 2026, 07:5089no change
26 Aug 2026, 06:5089no change
26 Aug 2026, 05:5089no change
26 Aug 2026, 04:5089no change
26 Aug 2026, 03:5089no change
26 Aug 2026, 02:5089no change
26 Aug 2026, 01:5089no change
26 Aug 2026, 00:5089no change
25 Aug 2026, 23:5089no change
25 Aug 2026, 22:5089no change
25 Aug 2026, 21:5089no change
25 Aug 2026, 20:5089no change
25 Aug 2026, 19:5089no change
25 Aug 2026, 18:5089no change
25 Aug 2026, 17:5089no change
25 Aug 2026, 16:5089no change
25 Aug 2026, 15:5089no change
25 Aug 2026, 14:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.