Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Save Brainrots from Prison

Save Brainrots from Prison

A Roblox experience owned by Save Brainrots from....

TycoonENbrainrotrescueidle

Save Brainrots from Prison is a tycoon experience created on 2026-04-21. It has recorded 2,201,174 lifetime visits and 4,437 favorites. Currently, 23 users are playing. The experience holds a 90% like percentage. The description highlights mechanics such as rescuing characters, collecting currency, and offline earnings.

Description (written by the developer; not a statement by this register)

Welcome to Save Brainrots from Prison! 🔓 Open cages and rescue Brainrots! 🏃 Run past the guards to the base! 💸 Collect Brainrots to earn Cash! ⚡ Upgrade your Speed! 😴 Your Brainrots earn Cash offline!

Last updated by the developer 21 Jul 2026, 10:20 UTC.

23
playing (measured 10 Aug 2026, 20:32 UTC)
2,201,174
lifetime visits
90%
liked (2,403 👍 / 268 👎)
4,505
favourites (2.0 per 1k visits)
21 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:3241first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Secret Pack
499 R$
VIP
149 R$
X2 Money
149 R$
Starter Pack
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:4790no change
14 Aug 2026, 08:4690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.