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Balloon to Brainrots!

Balloon to Brainrots!

A Roblox experience owned by Fallzone.

TycoonENcollectingclicker/idlememe culture

Balloon to Brainrots! is a tycoon experience created on 2026-01-12. It has 6,997,789 lifetime visits and 207,899 favorites. Currently, 11 users are playing. The game holds an 86% like percentage. Players use balloons to collect items and manage resources within the genre.

Description (written by the developer; not a statement by this register)

Welcome to Balloon to Brainrots! 🎈 Use your balloon to collect rare Brainrots! 🪅 Jump down into platforms to obtain them! 🔥 Don't fly too fast, you might pop your balloon! 💥 Upgrade or Sell Brainrots to earn more money! 💸 Like and join the group for a Bonus! 👍

Last updated by the developer 26 Jul 2026, 15:59 UTC.

11
playing (measured 10 Aug 2026, 14:18 UTC)
6,997,789
lifetime visits
86%
liked (8,195 👍 / 1,294 👎)
208,458
favourites (29.8 per 1k visits)
12 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:186first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Void Slap
299 R$
x2 Money
199 R$
VIP
149 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked2 September 2026 — 86 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:5286no change
23 Aug 2026, 22:5286no change
13 Aug 2026, 22:5186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.