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Brotha

Brotha

A Roblox experience owned by Servants of Allah: Islam Studio.

OtherEN

Brotha is an experience in the other genre, created on 2026-05-30. It has recorded 2,369,946 lifetime visits and 15,643 favorites. Currently, 142 users are playing. The experience holds a 77% like percentage.

Description (written by the developer; not a statement by this register)

i promise you alot of fun in this game.

Last updated by the developer 3 Aug 2026, 09:48 UTC.

83
playing (measured 21 Aug 2026, 20:54 UTC)
2,439,276
lifetime visits
78%
liked (5,190 👍 / 1,445 👎)
18,312
favourites (7.5 per 1k visits)
30 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

83126104.510 August 2026 — 126 players21 August 2026 — 83 players10 August 202621 August 2026
2 measurements spanning 11 days, net -43. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–132 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5483-43
10 Aug 2026, 14:22126first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

NO COOLDOWN!!
599 R$
CHOOSE ANY CHARACTER!!!
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Win · progression764,891 · 62.4% win
Untouchable · other609,740 · 52.4% win
Combo Master · other544,860 · 47.2% win
Clutch · other400,804 · 35.5% win
Full Roster · collection135,788 · 15.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

777877.514 August 2026 — 77 % liked21 August 2026 — 77 % liked24 August 2026 — 77 % liked3 September 2026 — 78 % liked13 September 2026 — 78 % liked23 September 2026 — 78 % liked3 October 2026 — 78 % liked13 October 2026 — 78 % liked23 October 2026 — 78 % liked14 August 202623 October 2026
9 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 11:0678no change
13 Oct 2026, 11:0578no change
3 Oct 2026, 11:0578no change
23 Sept 2026, 11:0478no change
13 Sept 2026, 11:0378no change
3 Sept 2026, 11:0278+1
24 Aug 2026, 08:2177no change
21 Aug 2026, 20:5477no change
14 Aug 2026, 08:2077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.