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Speed Run Tower 3

Speed Run Tower 3

A Roblox experience owned by 크롱 스튜디오.

ObbyENtower climbingparkourleaderboards

Speed Run Tower 3 is an obby experience created on 2026-05-05. It has accumulated 689,020 lifetime visits and 166 favorites. Currently, 13 users are playing. The experience holds a 53% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Speed Run Tower 3! Set a new record for the highest tower and climb up the global rankings!

Last updated by the developer 6 Aug 2026, 15:56 UTC.

13
playing (measured 10 Aug 2026, 13:52 UTC)
689,020
lifetime visits
45%
liked (46 👍 / 57 👎)
220
favourites (0.3 per 1k visits)
5 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:526first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

무지개 양탄자 🌈
799 R$
신 트레일 🪐
799 R$
은하수 트레일 🌌
599 R$
무지개 트레일 🌈
399 R$
번개 트레일 ⚡
299 R$
무지개 코일 🌈
299 R$
파이어 트레일 🔥
199 R$
중력 코일 🌀
149 R$
아이스 트레일 ❄️
149 R$
플라즈마 트레일 💥
99 R$
스피드 코일 ⚡
79 R$
네온 트레일 👾
59 R$
스피드 트레일 ☁️
29 R$
+40% 속도
19 R$
+20% 속도
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome607,836 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

45534914 August 2026 — 53 % liked24 August 2026 — 52 % liked3 September 2026 — 51 % liked13 September 2026 — 49 % liked23 September 2026 — 49 % liked3 October 2026 — 49 % liked13 October 2026 — 47 % liked23 October 2026 — 45 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 21:5045-2
13 Oct 2026, 21:4947-2
3 Oct 2026, 21:4849no change
23 Sept 2026, 21:4749no change
13 Sept 2026, 20:3849-2
3 Sept 2026, 20:3451-1
24 Aug 2026, 18:4652-1
14 Aug 2026, 18:4553first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.