Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🚂 Ride for Brainrots

🚂 Ride for Brainrots

A Roblox experience owned by Studio Quartic.

SimulatorENcart ridingcollectiblesinternet meme culture

Ride for Brainrots is a simulator experience created on 2026-05-07. It has 1,712,261 lifetime visits and 137,464 favorites. Currently, 44 users are playing. The game holds an 87% like percentage. Players ride carts, collect brainrots, and upgrade vehicles.

Description (written by the developer; not a statement by this register)

🚂 Welcome to Ride for Brainrots! 💫Ride a cart for brainrots! 🏆Collect all the brainrots! 😎Upgrade your vagoon to a train!

Last updated by the developer 31 Jul 2026, 23:01 UTC.

44
playing (measured 10 Aug 2026, 15:16 UTC)
1,712,261
lifetime visits
87%
liked (486 👍 / 71 👎)
140,300
favourites (81.9 per 1k visits)
7 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:16114first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x1.5 Cart Speed
699 R$
x2 Coins
449 R$
VIP
349 R$
+20 Movement Speed
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:2187no change
14 Aug 2026, 11:2087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.