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Be a Slime for Lucky Block

Be a Slime for Lucky Block

A Roblox experience owned by Slime Sauce.

SimulatorENlucky blocksurvivalbrainrot

Be a Slime for Lucky Block is a simulator experience created on 2026-05-09. It currently has 124 players. The game has accumulated 5,229,398 lifetime visits and 338,040 favorites. User engagement metrics show a 98% like percentage.

Description (written by the developer; not a statement by this register)

Be a Slime for Luck Block! 😎 🍀 Jump to the lucky block & Roll a brainrot 🌊 Survive the tsunami that you've triggered! 👷 Place the collected brainrot on your plot to earn money! 💪 Train your legs to jump further! 🤩 Thank you for playing! Like and favorite if you enjoy the game !

Last updated by the developer 7 Aug 2026, 10:36 UTC.

58
playing (measured 21 Aug 2026, 20:54 UTC)
5,288,494
lifetime visits
98%
liked (48,222 👍 / 858 👎)
343,854
favourites (65.0 per 1k visits)
9 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

58173115.510 August 2026 — 173 players21 August 2026 — 58 players10 August 202621 August 2026
2 measurements spanning 11 days, net -115. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–190 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5458-115
10 Aug 2026, 14:15173first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited Weather Machine
499 R$
Always Perfect
199 R$
VIP
199 R$
Holy Trampoline
199 R$
x2 Jump Power
139 R$
x2 Cash
99 R$
Devil Trampoline
79 R$
x2 Mutation Luck
69 R$
Collect All
67 R$
x2 Brainrot Luck
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've Joined! · welcome2,124,515 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9814 August 2026 — 98 % liked21 August 2026 — 98 % liked24 August 2026 — 98 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:2098no change
21 Aug 2026, 20:5498no change
14 Aug 2026, 01:1998first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.