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+1 Fly for Brainrots 🪽

+1 Fly for Brainrots 🪽

A Roblox experience owned by Mastieve x Fireless.

TycoonENincrementalcollectionflying

Created in 2026, +1 Fly for Brainrots 🪽 is a tycoon experience on Roblox with over 3.4 million lifetime visits. It records 87 playing now, a like rating of 88%, 230,209 favourites.

Description (written by the developer; not a statement by this register)

Welcome to +1 Fly for Brainrots 🪽 Fly higher, go farther, and collect as many Brainrots as you can! Use your growing flight speed to reach insane heights and discover new areas! 🌌 How to play: 🕊️ Fly your way across each biomes 🧠 Collect Brainrots to earn Cash ⚡ Gain +1 Flight speed every time you progress 💵 Upgrade your Brainrots to boost your income 🏗️ Expand your base to unlock more storage slots

Last updated by the developer 5 Jun 2026, 14:33 UTC.

87
playing (measured 1 Sept 2026, 02:50 UTC)
3,480,637
lifetime visits
88%
liked (952 👍 / 127 👎)
233,451
favourites (67.1 per 1k visits)
10 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8749729210 August 20261 September 2026
248 measurements spanning 22 days, net -307. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–559 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 248
Measured (UTC)PlayersChange
1 Sept 2026, 02:5087-16
1 Sept 2026, 01:50103-18
1 Sept 2026, 00:50121-35
31 Aug 2026, 23:50156+17
31 Aug 2026, 22:50139-17
31 Aug 2026, 21:50156-2
31 Aug 2026, 20:50158-7
31 Aug 2026, 19:50165+6
31 Aug 2026, 18:50159-21
31 Aug 2026, 17:50180+14
31 Aug 2026, 16:50166-8
31 Aug 2026, 15:50174-7
31 Aug 2026, 14:50181-16
31 Aug 2026, 13:50197+4
31 Aug 2026, 12:50193+6
31 Aug 2026, 11:50187no change
31 Aug 2026, 10:50187+1
31 Aug 2026, 09:50186+29
31 Aug 2026, 08:50157+10
31 Aug 2026, 07:50147first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,831,306 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

888988.514 August 202623 October 2026
254 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 254
Measured (UTC)% likedChange
23 Oct 2026, 06:4788no change
13 Oct 2026, 06:4688no change
3 Oct 2026, 06:4588no change
23 Sept 2026, 06:3888-1
13 Sept 2026, 06:3889no change
3 Sept 2026, 06:3789no change
1 Sept 2026, 02:5089no change
1 Sept 2026, 01:5089no change
1 Sept 2026, 00:5089no change
31 Aug 2026, 23:5089no change
31 Aug 2026, 22:5089no change
31 Aug 2026, 21:5089no change
31 Aug 2026, 20:5089no change
31 Aug 2026, 19:5089no change
31 Aug 2026, 18:5089no change
31 Aug 2026, 17:5089no change
31 Aug 2026, 16:5089no change
31 Aug 2026, 15:5089no change
31 Aug 2026, 14:5089no change
31 Aug 2026, 13:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.