Break All Bones
A Roblox experience owned by ok gn.
SimulatorENphysics-based destructionupgrade progressionpet system
Break All Bones is a simulator experience created on 2026-05-13. The game currently has 76 players online. It has accumulated 3,385,917 lifetime visits. User engagement metrics show a 92% like percentage. The title holds 12,953 favorites. Players engage in climbing, jumping, and upgrading mechanics within this genre.
Description (written by the developer; not a statement by this register)
🦴 Break your bones! 🏔️ Climb to the top, then jump down hard 💥 Break more bones every run 💰 Collect coins from your crashes 🔧 Upgrade your strength and gear 🐕 Get pets for bigger boosts 🎁 Codes: NEW_PLAYER, LIKES_100, LIKES_500, LIKES_1K ✨ Like & join for free rewards!
Last updated by the developer 15 May 2026, 01:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:19 | 109 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 05:05 | 92 | no change |
| 24 Aug 2026, 05:05 | 92 | no change |
| 14 Aug 2026, 05:05 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.