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+1 Web Swing Escape

+1 Web Swing Escape

A Roblox experience owned by 0 ccu Grappling Games.

ObbyENparkourspeed-runspider-man

+1 Web Swing Escape is an obby experience from 2026 with over 39.1 million lifetime visits. It records 307 playing now, a like rating of 85%, 732,960 favourites.

Description (written by the developer; not a statement by this register)

🕸️ Welcome to +1 Web Swing Escape! 🕸️ HOW TO PLAY: ⚡ Gain +1 Speed every time you move and gain extra web shooters to swing! 💪 Train your speed and unlock powerful new suits. 👥 Race against friends and other players. 🌍 Climb the leaderboards and become the BEST SPIDER on the server. 🚀 Speed is everything, but one wrong move could send you all the way back to the start! 😱 Think you have what it takes to reach the end? LIKE the game and join the GROUP for Rewards! 👍

Last updated by the developer 9 Oct 2026, 10:32 UTC.

95
playing (measured 14 Oct 2026, 06:50 UTC)
39,293,011
lifetime visits
84%
liked (32,090 👍 / 5,890 👎)
734,647
favourites (18.7 per 1k visits)
31 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

951,532813.523 September 202614 October 2026
500 measurements spanning 21 days, net -580. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
14 Oct 2026, 06:5095-36
14 Oct 2026, 05:50131+28
14 Oct 2026, 04:50103+3
14 Oct 2026, 03:50100-30
14 Oct 2026, 02:50130-1
14 Oct 2026, 01:50131-10
14 Oct 2026, 00:50141-46
13 Oct 2026, 23:50187-1
13 Oct 2026, 22:50188-13
13 Oct 2026, 21:50201+17
13 Oct 2026, 20:50184-19
13 Oct 2026, 19:50203no change
13 Oct 2026, 18:50203-60
13 Oct 2026, 17:50263-30
13 Oct 2026, 16:50293-79
13 Oct 2026, 15:50372+74
13 Oct 2026, 14:50298+22
13 Oct 2026, 13:50276+14
13 Oct 2026, 12:50262+44
13 Oct 2026, 11:50218first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome18,335,352 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

848785.515 August 202624 October 2026
1269 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1269
Measured (UTC)% likedChange
24 Oct 2026, 06:4884-1
14 Oct 2026, 06:5085no change
14 Oct 2026, 05:5085no change
14 Oct 2026, 04:5085no change
14 Oct 2026, 03:5085no change
14 Oct 2026, 02:5085no change
14 Oct 2026, 01:5085no change
14 Oct 2026, 00:5085no change
13 Oct 2026, 23:5085no change
13 Oct 2026, 22:5085no change
13 Oct 2026, 21:5085no change
13 Oct 2026, 20:5085no change
13 Oct 2026, 19:5085no change
13 Oct 2026, 18:5085no change
13 Oct 2026, 17:5085no change
13 Oct 2026, 16:5085no change
13 Oct 2026, 15:5085no change
13 Oct 2026, 14:5085no change
13 Oct 2026, 13:5085no change
13 Oct 2026, 12:5085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.